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GameRevenueData

Emily Wants to Play Too

Emily Wants to Play Too

No one believed the pizza guy. They kept the dolls. A sandwich delivery guy is on his way to Central Evidence. He is not ready for what he finds. Emily and the dolls are back with new friends, scares and more. Use stealth and strategy to survive their unique games in this survival horror.

Developed by Shawn Hitchcock published by Hitchcock Games Released Dec 13, 2017
WindowsmacOSLinux

Revenue observation: · Older observation . About data freshness

Est. Lifetime Net Revenue (USD)

$91.7K

Modeled net receipts; not profit or verified payout

Est. Lifetime Owners

22.9K–31K

Estimated range; includes free-game ownership

Positive Reviews (Raw)

81%

Very Positive

Observed concurrent players

Not live · observation details below

Compare with Emily Wants to Play Too

Suggestions use available metadata and published profiles. Shared genres or tags do not establish identical gameplay; revenue similarity does not imply similar budgets or profitability.

Shared genres and tags

Specific shared tags weigh more than common ones; release age and recorded price also influence ordering.

Voxel Turf

Est. lifetime net (USD): $95.5K 88%Positive

Sep 13, 2017

Shared: Action, Indie, Simulation · paid · released 2017

Cook, Serve, Delicious! 2!!

Est. lifetime net (USD): $940.9K 89%Positive

Sep 13, 2017

Shared: Action, Indie, Simulation · paid · released 2017

The Long Dark

Est. lifetime net (USD): $57.6M 91%Positive

Aug 1, 2017

Shared: Adventure, Indie, Simulation · paid · released 2017

Similar estimated revenue scale

Same free/paid model, within three times the estimated net revenue and five release years. Collection dates can differ.

Rosenkreuzstilette

Est. lifetime net (USD): $91.7K 79%Positive

Feb 2, 2017

Est. lifetime net (USD): $91.7K · released 2017 · paid

Retimed

Est. lifetime net (USD): $91.7K 83%Positive

Dec 5, 2019

Est. lifetime net (USD): $91.7K · released 2019 · paid

Raspberry Cube

Est. lifetime net (USD): $91.7K 97%Positive

Nov 4, 2022

Est. lifetime net (USD): $91.7K · released 2022 · paid

Revenue and ownership estimates

Estimated lifetime gross revenue (USD): $158.2K. Net receipts deduct platform share and modeled adjustments; they are not profit or a verified payout. Ownership includes free-game accounts and is shown as a range when both bounds are available.

Model confidence: 75%. How to interpret confidence

Read the estimation method and limits

Player observations

Concurrent players

No player observation available

Recorded all-time peak

Peak observation date unavailable; may not reflect the latest record

Player observation: observation date unavailable . About data freshness

Player reviews

Emily Wants to Play Too has received 539 Steam reviews with a 81%Very Positive rating. Of those, 437 are positive and 102 are negative.

Recorded pricing (USD)

Price observation date unavailable. Check Steam for the latest price.

Recorded price: $7.99

Game details

Achievements
14

Genres

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.