Genre
Top Simulation Games on Steam by Revenue
Est. catalog lifetime net (USD): $14.3B34,588 simulation games on Steam ranked by estimated net revenue, with release dates and review scores. Available estimated lifetime net (USD): $14.3B.
Catalog Est. Lifetime Net (USD)
$14.3B
Estimates for 14,754 of 34,588 tracked games
Tracked games
34,588
Top Earner
7 Days to Die
$429.5M
Coverage: 34,588 tracked titles; 14,754 with net estimates; 19,834 without. 6,005 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Genres and tags overlap: a game can appear in multiple groups, so group totals must not be added together.
Recorded release dates: 2006-11-29–2026-12-01 (may include announced dates).
Largest title accounts for 3.0% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 1000 displayed entries, from 34,588 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 20
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $429.5M | 87%Positive (395K) | Jul 25, 2024 |
| 2 | | $404M | 97%Positive (1.2M) | Nov 29, 2006 |
| 3 | | $382.9M | 89%Positive (264.3K) | Nov 8, 2021 |
| 4 | | $350.8M | 98%Positive (979.3K) | Feb 26, 2016 |
| 5 | | $336M | 88%Positive (284.4K) | Oct 25, 2022 |
| 6 | | $322.5M | 96%Positive (661.7K) | Apr 30, 2018 |
| 7 | | $306.2M | 97%Positive (898.1K) | Oct 12, 2012 |
| 8 | | $304.4M | 90%Positive (357.1K) | Jun 6, 2016 |
| 9 | | $269.5M | 97%Positive (261.4K) | Sep 10, 2024 |
| 10 | | $257.1M | 97%Positive (225.4K) | Aug 14, 2020 |
| 11 | | $212.5M | 88%Positive (295.2K) | Feb 22, 2024 |
| 12 | | $207M | 90%Positive (290.4K) | Sep 12, 2013 |
| 13 | | $192.9M | 94%Positive (433.7K) | Nov 8, 2013 |
| 14 | | $192.4M | 97%Positive (377.4K) | May 29, 2015 |
| 15 | | $191.4M | 93%Positive (366K) | Jun 20, 2022 |
| 16 | | $169.4M | 82%Positive (144.6K) | Jul 27, 2021 |
| 17 | | $161.2M | 91%Positive (136.2K) | Sep 1, 2020 |
| 18 | | $152.7M | 95%Positive (526K) | Apr 21, 2016 |
| 19 | | $143.6M | 93%Positive (283.9K) | Mar 10, 2015 |
| 20 | | $135.5M | 91%Positive (93.4K) | Nov 5, 2019 |
| 21 | | $129.5M | 98%Positive (234K) | Oct 17, 2018 |
| 22 | | $126.7M | 87%Positive (190.4K) | May 9, 2016 |
| 23 | | $126.3M | 98%Positive (280.3K) | Mar 24, 2025 |
| 24 | | $121.7M | 53%Mixed (103.9K) | Sep 26, 2024 |
| 25 | | $117.1M | 95%Positive (222.1K) | Jul 22, 2016 |
| 26 | | $112.5M | 88%Positive (135.6K) | Aug 13, 2013 |
| 27 | | $105.1M | 79%Positive (111.1K) | May 8, 2018 |
| 28 | | $104.8M | 55%Mixed (226.5K) | May 26, 2023 |
| 29 | | $85.6M | 96%Positive (122.5K) | Apr 21, 2022 |
| 30 | | $77.6M | 97%Positive (146.2K) | Jun 28, 2023 |
| 31 | | $77.3M | 91%Positive (71.1K) | Nov 17, 2016 |
| 32 | | $75.8M | 96%Positive (109K) | Dec 6, 2018 |
| 33 | | $74.6M | 89%Positive (193.4K) | Feb 16, 2017 |
| 34 | | $73.6M | 98%Positive (305.6K) | Jul 23, 2019 |
| 35 | | $70.7M | 98%Positive (149.9K) | Aug 1, 2017 |
| 36 | | $68.8M | 79%Positive (70.2K) | Aug 17, 2020 |
| 37 | | $68M | 95%Positive (132.4K) | Apr 27, 2015 |
| 38 | | $67.7M | 53%Mixed (84.9K) | Oct 24, 2023 |
| 39 | | $67.2M | 94%Positive (83.3K) | Mar 13, 2023 |
| 40 | | $65.1M | 93%Positive (131.8K) | Apr 24, 2018 |
| 41 | | $61.4M | 97%Positive (187K) | Feb 2, 2016 |
| 42 | | $58.2M | 85%Positive (67.8K) | Mar 7, 2018 |
| 43 | | $57.6M | 91%Positive (116.3K) | Aug 1, 2017 |
| 44 | | $57.4M | 45%Mixed (47.4K) | Sep 25, 2025 |
| 45 | | $56.8M | 88%Positive (53.7K) | Jan 31, 2019 |
| 46 | | $53.5M | 69%Mixed (64.7K) | Apr 30, 2024 |
| 47 | | $53.2M | 47%Mixed (45.3K) | Nov 15, 2025 |
| 48 | | $53M | 85%Positive (92.2K) | Sep 5, 2019 |
| 49 | | $52.8M | 93%Positive (165.6K) | Dec 19, 2014 |
| 50 | | $51.9M | 92%Positive (116.6K) | Jan 19, 2016 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.