Genre
Top Action Games on Steam by Revenue
Est. catalog lifetime net (USD): $49.8B66,680 action games on Steam ranked by estimated net revenue, with release dates and review scores. Available estimated lifetime net (USD): $49.8B.
Catalog Est. Lifetime Net (USD)
$49.8B
Estimates for 24,168 of 66,680 tracked games
Tracked games
66,680
Top Earner
ELDEN RING
$1.6B
Coverage: 66,680 tracked titles; 24,168 with net estimates; 42,512 without. 9,507 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Genres and tags overlap: a game can appear in multiple groups, so group totals must not be added together.
Recorded release dates: 1997-06-30–2026-12-01 (may include announced dates).
Largest title accounts for 3.3% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 1000 displayed entries, from 66,680 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 20
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $1.6B | 93%Positive (1.1M) | Feb 24, 2022 |
| 2 | | $1.6B | 97%Positive (1.2M) | Aug 19, 2024 |
| 3 | | $1.2B | 92%Positive (847.6K) | Dec 5, 2019 |
| 4 | | $1.1B | 87%Positive (1.3M) | Feb 8, 2018 |
| 5 | | $1.1B | 77%Positive (1.1M) | Feb 8, 2024 |
| 6 | | $536.2M | 94%Positive (429.7K) | Apr 11, 2016 |
| 7 | | $529.5M | 90%Positive (360.8K) | Feb 10, 2023 |
| 8 | | $508.6M | 67%Mixed (320.5K) | Oct 10, 2025 |
| 9 | | $503.8M | 95%Positive (343.4K) | Mar 21, 2019 |
| 10 | | $475.4M | 85%Positive (399.5K) | Aug 12, 2016 |
| 11 | | $466.9M | 47%Mixed (322.5K) | Nov 19, 2021 |
| 12 | | $466.4M | 77%Positive (453.9K) | Dec 13, 2018 |
| 13 | | $445.4M | 47%Mixed (311K) | Feb 27, 2025 |
| 14 | | $429.5M | 87%Positive (395K) | Jul 25, 2024 |
| 15 | | $425.5M | 79%Positive (880.7K) | Jun 14, 2016 |
| 16 | | $382.9M | 89%Positive (264.3K) | Nov 8, 2021 |
| 17 | | $379.3M | 77%Positive (314.3K) | Dec 13, 2023 |
| 18 | | $370.9M | 96%Positive (810.7K) | Sep 18, 2020 |
| 19 | | $365.4M | 97%Positive (1.5M) | May 16, 2011 |
| 20 | | $357.6M | 87%Positive (348.6K) | Oct 30, 2025 |
| 21 | | $336M | 88%Positive (284.4K) | Oct 25, 2022 |
| 22 | | $329.8M | 96%Positive (254.6K) | Apr 24, 2025 |
| 23 | | $322.5M | 96%Positive (661.7K) | Apr 30, 2018 |
| 24 | | $314.5M | 71%Positive (261K) | Oct 22, 2020 |
| 25 | | $314.5M | 81%Positive (231.8K) | Sep 23, 2020 |
| 26 | | $300.2M | 89%Positive (366.3K) | Jun 3, 2020 |
| 27 | | $290.4M | 89%Positive (502.8K) | Aug 8, 2018 |
| 28 | | $287.4M | 83%Positive (198.9K) | Sep 9, 2024 |
| 29 | | $274.1M | 83%Positive (760K) | Aug 27, 2017 |
| 30 | | $270M | 97%Positive (370K) | May 13, 2020 |
| 31 | | $268M | 94%Positive (414.8K) | Jan 18, 2024 |
| 32 | | $263.3M | 81%Positive (182.4K) | Mar 26, 2018 |
| 33 | | $261.7M | 89%Positive (181.3K) | Oct 5, 2018 |
| 34 | | $260M | 85%Positive (225.4K) | Nov 5, 2015 |
| 35 | | $247.6M | 94%Positive (169.8K) | Feb 4, 2025 |
| 36 | | $247.1M | 98%Positive (1M) | Nov 16, 2009 |
| 37 | | $247.1M | 92%Positive (254.3K) | Dec 3, 2019 |
| 38 | | $244.7M | 94%Positive (526.2K) | Feb 2, 2021 |
| 39 | | $242.7M | 84%Positive (144.2K) | Jun 4, 2020 |
| 40 | | $239.5M | 79%Positive (210.1K) | Feb 3, 2022 |
| 41 | | $226.2M | 95%Positive (479.1K) | Jan 26, 2015 |
| 42 | | $220.7M | 96%Positive (227.4K) | Jun 18, 2020 |
| 43 | | $212.5M | 88%Positive (295.2K) | Feb 22, 2024 |
| 44 | | $207M | 90%Positive (290.4K) | Sep 12, 2013 |
| 45 | | $206.1M | 91%Positive (212.6K) | Mar 19, 2020 |
| 46 | | $201.3M | 86%Positive (210K) | Jun 11, 2020 |
| 47 | | $200.7M | 89%Positive (394K) | Sep 4, 2025 |
| 48 | | $198.5M | 96%Positive (273K) | Jun 18, 2020 |
| 49 | | $191.7M | 97%Positive (528.1K) | Feb 24, 2017 |
| 50 | | $189.6M | 95%Positive (251.5K) | Mar 25, 2021 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.