Genre
Top Simulation Games on Steam by Revenue
Est. catalog lifetime net (USD): $14.3B34,588 simulation games on Steam ranked by estimated net revenue, with release dates and review scores. Available estimated lifetime net (USD): $14.3B. Page 17 of 20.
Coverage: 34,588 tracked titles; 14,754 with net estimates; 19,834 without. 6,005 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Genres and tags overlap: a game can appear in multiple groups, so group totals must not be added together.
Recorded release dates: 2006-11-29–2026-12-01 (may include announced dates).
Largest title accounts for 3.0% of available estimated net revenue. Coverage gaps can change this share.
Showing 801–850 of the top 1000 displayed entries, from 34,588 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 801–850 · Page 17 of 20
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 801 | | $1.4M | 78%Positive (2.5K) | Oct 20, 2025 |
| 802 | | $1.4M | 65%Mixed (3.2K) | Nov 7, 2024 |
| 803 | | $1.4M | 91%Positive (3.8K) | Aug 10, 2021 |
| 804 | | $1.4M | 87%Positive (1.7K) | Dec 3, 2020 |
| 805 | | $1.4M | 86%Positive (5.1K) | Sep 21, 2017 |
| 806 | | $1.4M | 74%Positive (2.2K) | Sep 25, 2018 |
| 807 | | $1.4M | 78%Positive (3.2K) | Oct 25, 2018 |
| 808 | | $1.4M | 77%Positive (7K) | Mar 16, 2017 |
| 809 | | $1.4M | 96%Positive (2.4K) | Apr 27, 2018 |
| 810 | | $1.4M | 97%Positive (2.9K) | Sep 25, 2023 |
| 811 | | $1.4M | 94%Positive (3.9K) | Mar 13, 2024 |
| 812 | | $1.3M | 96%Positive (7.1K) | Feb 17, 2023 |
| 813 | | $1.3M | 71%Positive (2.3K) | Nov 30, 2023 |
| 814 | | $1.3M | 87%Positive (5K) | Dec 15, 2020 |
| 815 | | $1.3M | 81%Positive (3K) | Sep 14, 2017 |
| 816 | | $1.3M | 91%Positive (3.9K) | Aug 28, 2020 |
| 817 | | $1.3M | 83%Positive (1.9K) | Oct 12, 2022 |
| 818 | | $1.3M | 87%Positive (2.3K) | Mar 7, 2022 |
| 819 | | $1.3M | 91%Positive (4.4K) | Nov 17, 2021 |
| 820 | | $1.3M | 87%Positive (4.4K) | May 29, 2013 |
| 821 | | $1.3M | 91%Positive (2.7K) | May 1, 2020 |
| 822 | | $1.3M | 88%Positive (11.3K) | Dec 15, 2023 |
| 823 | | $1.3M | 89%Positive (2.9K) | Oct 1, 2019 |
| 824 | | $1.3M | 73%Positive (2.2K) | Oct 19, 2021 |
| 825 | | $1.3M | 74%Positive (9.2K) | Aug 24, 2017 |
| 826 | | $1.3M | 79%Positive (2.3K) | May 6, 2021 |
| 827 | | $1.3M | 82%Positive (1.8K) | Nov 26, 2020 |
| 828 | | $1.3M | 25%Negative (5.8K) | Nov 16, 2016 |
| 829 | | $1.3M | 94%Positive (3.2K) | Nov 15, 2024 |
| 830 | | $1.3M | 78%Positive (1.3K) | Jun 27, 2023 |
| 831 | | $1.3M | 85%Positive (4.1K) | May 23, 2022 |
| 832 | | $1.3M | 94%Positive (2.3K) | Jun 20, 2025 |
| 833 | | $1.3M | 93%Positive (5.3K) | Jan 20, 2025 |
| 834 | | $1.3M | 82%Positive (3.5K) | Mar 7, 2019 |
| 835 | | $1.3M | 97%Positive (2.2K) | Jan 15, 2021 |
| 836 | | $1.3M | 80%Positive (4.2K) | Jan 17, 2024 |
| 837 | | $1.3M | 76%Positive (5.4K) | Jul 15, 2021 |
| 838 | | $1.3M | 37%Negative (2.1K) | Aug 22, 2024 |
| 839 | | $1.3M | 78%Positive (5.5K) | Oct 6, 2015 |
| 840 | | $1.3M | 82%Positive (3.7K) | May 20, 2021 |
| 841 | | $1.3M | 43%Mixed (1.3K) | Nov 10, 2025 |
| 842 | | $1.3M | 70%Positive (2.2K) | Jan 31, 2025 |
| 843 | | $1.3M | 64%Mixed (1.1K) | May 6, 2021 |
| 844 | | $1.3M | 93%Positive (4K) | Sep 9, 2015 |
| 845 | | $1.3M | 86%Positive (2.5K) | Feb 21, 2025 |
| 846 | | $1.3M | 94%Positive (3K) | Jul 2, 2021 |
| 847 | | $1.3M | 52%Mixed (7.3K) | Feb 19, 2015 |
| 848 | | $1.3M | 81%Positive (1.7K) | Mar 27, 2018 |
| 849 | | $1.3M | 63%Mixed (7.5K) | Aug 31, 2022 |
| 850 | | $1.3M | 92%Positive (2.1K) | Jan 7, 2025 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.