Genre
Top Indie Games on Steam by Revenue
Est. catalog lifetime net (USD): $23.3B113,418 indie games on Steam ranked by estimated net revenue, with release dates and review scores. Available estimated lifetime net (USD): $23.3B. Page 2 of 20.
Coverage: 113,418 tracked titles; 43,720 with net estimates; 69,698 without. 15,435 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Genres and tags overlap: a game can appear in multiple groups, so group totals must not be added together.
Recorded release dates: 1997-06-30–2026-12-01 (may include announced dates).
Largest title accounts for 4.7% of available estimated net revenue. Coverage gaps can change this share.
Showing 51–100 of the top 1000 displayed entries, from 113,418 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 51–100 · Page 2 of 20
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 51 | | $73.6M | 98%Positive (305.6K) | Jul 23, 2019 |
| 52 | | $72.6M | 97%Positive (142.3K) | Oct 19, 2021 |
| 53 | | $71M | 93%Positive (95.1K) | Mar 5, 2024 |
| 54 | | $70.7M | 98%Positive (149.9K) | Aug 1, 2017 |
| 55 | | $70.4M | 96%Positive (119.5K) | Aug 11, 2022 |
| 56 | | $68M | 95%Positive (132.4K) | Apr 27, 2015 |
| 57 | | $67.2M | 94%Positive (83.3K) | Mar 13, 2023 |
| 58 | | $66.5M | 88%Positive (95.3K) | Jun 18, 2020 |
| 59 | | $64.3M | 86%Positive (96.4K) | Jan 24, 2024 |
| 60 | | $64.1M | 97%Positive (136.5K) | Jan 25, 2018 |
| 61 | | $63.7M | 93%Positive (542.8K) | Dec 22, 2014 |
| 62 | | $63.2M | 86%Positive (68K) | Dec 16, 2021 |
| 63 | | $61.4M | 97%Positive (187K) | Feb 2, 2016 |
| 64 | | $61.2M | 80%Positive (113K) | Apr 29, 2019 |
| 65 | | $60.9M | 94%Positive (104K) | Feb 25, 2016 |
| 66 | | $59.4M | 99%Positive (95.5K) | Jun 4, 2025 |
| 67 | | $58.2M | 85%Positive (67.8K) | Mar 7, 2018 |
| 68 | | $57.6M | 91%Positive (116.3K) | Aug 1, 2017 |
| 69 | | $57.2M | 95%Positive (293.4K) | Jun 16, 2025 |
| 70 | | $53M | 85%Positive (92.2K) | Sep 5, 2019 |
| 71 | | $52.8M | 93%Positive (165.6K) | Dec 19, 2014 |
| 72 | | $52.5M | 90%Positive (75.3K) | Aug 7, 2017 |
| 73 | | $51.9M | 92%Positive (116.6K) | Jan 19, 2016 |
| 74 | | $50.9M | 89%Positive (133K) | Feb 28, 2019 |
| 75 | | $50.6M | 95%Positive (140K) | Mar 6, 2020 |
| 76 | | $49.5M | 98%Positive (135.9K) | Dec 10, 2024 |
| 77 | | $49.2M | 91%Positive (96.5K) | Feb 9, 2016 |
| 78 | | $48.2M | 94%Positive (96.3K) | Nov 14, 2014 |
| 79 | | $48.1M | 93%Positive (78.5K) | Jun 19, 2025 |
| 80 | | $47.4M | 88%Positive (41.4K) | Dec 7, 2023 |
| 81 | | $46.9M | 91%Positive (79.6K) | Aug 7, 2018 |
| 82 | | $46.7M | 98%Positive (144.3K) | Apr 1, 2021 |
| 83 | | $46.3M | 94%Positive (46.3K) | Sep 23, 2025 |
| 84 | | $46.2M | 80%Positive (105.7K) | Dec 1, 2015 |
| 85 | | $45.9M | 96%Positive (132.7K) | Sep 4, 2013 |
| 86 | | $45.5M | 56%Mixed (67.9K) | Feb 13, 2020 |
| 87 | | $44.8M | 96%Positive (57.1K) | Jul 14, 2022 |
| 88 | | $44.3M | 96%Positive (71.8K) | Jun 5, 2015 |
| 89 | | $43.9M | 97%Positive (138K) | Jul 30, 2019 |
| 90 | | $43.2M | 97%Positive (85.5K) | Dec 25, 2020 |
| 91 | | $42.1M | 92%Positive (124.7K) | Jan 22, 2014 |
| 92 | | $41.8M | 97%Positive (72.9K) | Jul 7, 2016 |
| 93 | | $41.7M | 96%Positive (75.7K) | May 21, 2019 |
| 94 | | $41.5M | 97%Positive (60.3K) | Jun 17, 2024 |
| 95 | | $41M | 84%Positive (100.2K) | Oct 16, 2025 |
| 96 | | $40.6M | 93%Positive (102.5K) | Nov 17, 2021 |
| 97 | | $39.9M | 98%Positive (52.8K) | Oct 5, 2017 |
| 98 | | $39.6M | 91%Positive (49.5K) | Sep 23, 2021 |
| 99 | | $38.9M | 95%Positive (85.2K) | Oct 15, 2020 |
| 100 | | $37.9M | 95%Positive (51.3K) | Aug 18, 2020 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.