Genre
Top Casual Games on Steam by Revenue
Est. catalog lifetime net (USD): $6.2B65,714 casual games on Steam ranked by estimated net revenue, with release dates and review scores. Available estimated lifetime net (USD): $6.2B. Page 2 of 20.
Coverage: 65,714 tracked titles; 25,252 with net estimates; 40,462 without. 8,052 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Genres and tags overlap: a game can appear in multiple groups, so group totals must not be added together.
Recorded release dates: 2003-11-01–2026-03-31 (may include announced dates).
Largest title accounts for 7.6% of available estimated net revenue. Coverage gaps can change this share.
Showing 51–100 of the top 1000 displayed entries, from 65,714 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 51–100 · Page 2 of 20
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 51 | | $17.4M | 78%Positive (30.8K) | May 8, 2017 |
| 52 | | $16.6M | 71%Positive (53.6K) | Jan 3, 2017 |
| 53 | | $16M | 88%Positive (26.7K) | Sep 15, 2021 |
| 54 | | $15.2M | 98%Positive (60.8K) | Dec 8, 2016 |
| 55 | | $15.1M | 81%Positive (24.4K) | Mar 10, 2023 |
| 56 | | $15M | 92%Positive (28.3K) | Apr 22, 2025 |
| 57 | | $14.1M | 94%Positive (124.4K) | Sep 28, 2017 |
| 58 | | $14.1M | 97%Positive (30.1K) | Jun 30, 2021 |
| 59 | | $13.9M | 67%Mixed (15.8K) | Nov 15, 2024 |
| 60 | | $13.3M | 94%Positive (22K) | Oct 11, 2018 |
| 61 | | $13.3M | 95%Positive (44.6K) | Aug 29, 2013 |
| 62 | | $13.1M | 97%Positive (88.2K) | Sep 1, 2021 |
| 63 | | $13.1M | 98%Positive (38.5K) | Oct 11, 2013 |
| 64 | | $12.7M | 85%Positive (14.2K) | Dec 11, 2013 |
| 65 | | $12.5M | 94%Positive (37K) | Apr 19, 2016 |
| 66 | | $12.3M | 71%Positive (18.3K) | Jun 4, 2020 |
| 67 | | $12.2M | 98%Positive (25.5K) | Dec 6, 2025 |
| 68 | | $12.2M | 96%Positive (14.6K) | Jun 11, 2019 |
| 69 | | $12M | 96%Positive (28.9K) | Apr 28, 2022 |
| 70 | | $11.9M | 94%Positive (17.6K) | Jun 23, 2020 |
| 71 | | $11.6M | 95%Positive (25.7K) | Aug 4, 2022 |
| 72 | | $11.5M | 98%Positive (10.4K) | Nov 23, 2015 |
| 73 | | $11.5M | 85%Positive (19.3K) | Jun 6, 2019 |
| 74 | | $11.2M | 81%Positive (13.2K) | Sep 20, 2022 |
| 75 | | $11.1M | 98%Positive (13K) | Aug 15, 2024 |
| 76 | | $10.9M | 97%Positive (110.3K) | Jun 23, 2023 |
| 77 | | $10.9M | 86%Positive (14.7K) | Oct 1, 2021 |
| 78 | | $10.8M | 92%Positive (29.1K) | May 28, 2014 |
| 79 | | $10.8M | 90%Positive (54.4K) | Oct 2, 2024 |
| 80 | | $10.7M | 98%Positive (69.5K) | Oct 11, 2024 |
| 81 | | $10.7M | 73%Positive (16.7K) | Jan 17, 2019 |
| 82 | | $10.5M | 74%Positive (11.8K) | Aug 25, 2016 |
| 83 | | $10.3M | 97%Positive (23.1K) | Sep 23, 2024 |
| 84 | | $10.3M | 98%Positive (14.2K) | Feb 15, 2024 |
| 85 | | $10.3M | 90%Positive (21.6K) | Apr 19, 2025 |
| 86 | | $10.2M | 93%Positive (27K) | Aug 2, 2016 |
| 87 | | $9.6M | 98%Positive (22.3K) | Jun 18, 2020 |
| 88 | | $9.6M | 86%Positive (26.8K) | May 8, 2020 |
| 89 | | $9.5M | 95%Positive (10.7K) | Jan 30, 2025 |
| 90 | | $9.5M | 94%Positive (27.3K) | Aug 29, 2017 |
| 91 | | $9.3M | 86%Positive (15.3K) | Jul 15, 2022 |
| 92 | | $9.2M | 95%Positive (11.1K) | Mar 4, 2025 |
| 93 | | $9M | 94%Positive (18.8K) | Oct 19, 2021 |
| 94 | | $9M | 78%Positive (17.1K) | Mar 24, 2025 |
| 95 | | $9M | 95%Positive (8.6K) | Aug 17, 2021 |
| 96 | | $8.9M | 54%Mixed (6.9K) | Nov 5, 2020 |
| 97 | | $8.8M | 84%Positive (17K) | Aug 27, 2024 |
| 98 | | $8.7M | 89%Positive (19.7K) | Oct 22, 2020 |
| 99 | | $8.6M | 93%Positive (19.4K) | Sep 23, 2020 |
| 100 | | $8.6M | 96%Positive (12.9K) | May 28, 2019 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.