Genre
Top Casual Games on Steam by Revenue
Est. catalog lifetime net (USD): $6.2B65,714 casual games on Steam ranked by estimated net revenue, with release dates and review scores. Available estimated lifetime net (USD): $6.2B.
Catalog Est. Lifetime Net (USD)
$6.2B
Estimates for 25,252 of 65,714 tracked games
Tracked games
65,714
Top Earner
Battlefield™ 2042
$466.9M
Coverage: 65,714 tracked titles; 25,252 with net estimates; 40,462 without. 8,052 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Genres and tags overlap: a game can appear in multiple groups, so group totals must not be added together.
Recorded release dates: 2003-11-01–2026-03-31 (may include announced dates).
Largest title accounts for 7.6% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 1000 displayed entries, from 65,714 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 20
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $466.9M | 47%Mixed (322.5K) | Nov 19, 2021 |
| 2 | | $404M | 97%Positive (1.2M) | Nov 29, 2006 |
| 3 | | $257.1M | 97%Positive (225.4K) | Aug 14, 2020 |
| 4 | | $154.5M | 96%Positive (127.6K) | Aug 12, 2022 |
| 5 | | $135.5M | 91%Positive (93.4K) | Nov 5, 2019 |
| 6 | | $128.1M | 98%Positive (163.9K) | Oct 22, 2025 |
| 7 | | $121.3M | 92%Positive (722.8K) | Nov 16, 2018 |
| 8 | | $117.1M | 95%Positive (222.1K) | Jul 22, 2016 |
| 9 | | $91.1M | 88%Positive (72K) | May 19, 2020 |
| 10 | | $84M | 98%Positive (184.4K) | Feb 20, 2024 |
| 11 | | $77.6M | 97%Positive (146.2K) | Jun 28, 2023 |
| 12 | | $77.3M | 91%Positive (71.1K) | Nov 17, 2016 |
| 13 | | $73.6M | 98%Positive (305.6K) | Jul 23, 2019 |
| 14 | | $48.1M | 93%Positive (78.5K) | Jun 19, 2025 |
| 15 | | $46.9M | 91%Positive (79.6K) | Aug 7, 2018 |
| 16 | | $46.3M | 94%Positive (46.3K) | Sep 23, 2025 |
| 17 | | $44.8M | 96%Positive (57.1K) | Jul 14, 2022 |
| 18 | | $44.3M | 96%Positive (71.8K) | Jun 5, 2015 |
| 19 | | $39M | 89%Positive (33.8K) | Mar 11, 2020 |
| 20 | | $37.8M | 90%Positive (30.9K) | Dec 11, 2019 |
| 21 | | $37.4M | 96%Positive (135.7K) | Sep 26, 2012 |
| 22 | | $37.3M | 91%Positive (80.3K) | Jan 1, 2023 |
| 23 | | $36.3M | 90%Positive (122.8K) | Jul 22, 2016 |
| 24 | | $33.6M | 92%Positive (44K) | Jan 15, 2019 |
| 25 | | $32.4M | 93%Positive (70K) | Dec 19, 2008 |
| 26 | | $31.5M | 90%Positive (45.4K) | May 16, 2022 |
| 27 | | $30.5M | 80%Positive (75.7K) | Sep 20, 2023 |
| 28 | | $29.8M | 70%Positive (61.9K) | Sep 20, 2018 |
| 29 | | $29.3M | 76%Positive (29.2K) | Mar 27, 2025 |
| 30 | | $28.8M | 85%Positive (63K) | Dec 12, 2017 |
| 31 | | $28.2M | 98%Positive (259.9K) | Oct 20, 2022 |
| 32 | | $26.9M | 99%Positive (35.1K) | Feb 14, 2020 |
| 33 | | $26.9M | 94%Positive (59.1K) | Feb 18, 2016 |
| 34 | | $25.9M | 96%Positive (30.2K) | Aug 24, 2015 |
| 35 | | $23.8M | 93%Positive (38.7K) | Nov 1, 2021 |
| 36 | | $23.7M | 95%Positive (96.8K) | Sep 18, 2025 |
| 37 | | $23M | 88%Positive (28.1K) | Nov 2, 2023 |
| 38 | | $21.6M | 97%Positive (32.7K) | Sep 18, 2025 |
| 39 | | $21.3M | 94%Positive (33.8K) | Apr 27, 2022 |
| 40 | | $21.3M | 91%Positive (69.5K) | Apr 1, 2014 |
| 41 | | $21M | 99%Positive (55.6K) | Aug 7, 2020 |
| 42 | | $20.7M | 97%Positive (60.2K) | Oct 15, 2015 |
| 43 | | $20.1M | 90%Positive (55.4K) | Oct 27, 2016 |
| 44 | | $19.7M | 97%Positive (72.3K) | May 15, 2014 |
| 45 | | $19.7M | 92%Positive (23.5K) | Dec 5, 2023 |
| 46 | | $19.2M | 89%Positive (56.4K) | Sep 20, 2018 |
| 47 | | $19.1M | 89%Positive (25.5K) | Nov 14, 2023 |
| 48 | | $18.9M | 87%Positive (17.5K) | Dec 14, 2023 |
| 49 | | $18.4M | 89%Positive (53.1K) | Sep 25, 2019 |
| 50 | | $17.7M | 96%Positive (51.6K) | Mar 4, 2016 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.