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GameRevenueData

Nickelodeon All-Star Brawl

Nickelodeon All-Star Brawl

Brawl it out with your Nickelodeon favorites in epic platform battles.

Developed by Ludosity published by GameMill Entertainment Released Oct 4, 2021
Windows

Revenue observation: · Older observation . About data freshness

Est. Lifetime Net Revenue (USD)

$6M

Modeled net receipts; not profit or verified payout

Est. Lifetime Owners

259.7K–303.7K

Estimated range; includes free-game ownership

Positive Reviews (Raw)

70%

Mostly Positive

Observed concurrent players

Not live · observation details below

Compare with Nickelodeon All-Star Brawl

Suggestions use available metadata and published profiles. Shared genres or tags do not establish identical gameplay; revenue similarity does not imply similar budgets or profitability.

Shared genres and tags

Specific shared tags weigh more than common ones; release age and recorded price also influence ordering.

Similar estimated revenue scale

Same free/paid model, within three times the estimated net revenue and five release years. Collection dates can differ.

Revenue and ownership estimates

Estimated lifetime gross revenue (USD): $10.3M. Net receipts deduct platform share and modeled adjustments; they are not profit or a verified payout. Ownership includes free-game accounts and is shown as a range when both bounds are available.

Model confidence: 87%. How to interpret confidence

Read the estimation method and limits

Player observations

Concurrent players

No player observation available

Recorded all-time peak

Peak observation date unavailable; may not reflect the latest record

Player observation: observation date unavailable . About data freshness

Player reviews

Nickelodeon All-Star Brawl has received 5,634 Steam reviews with a 70%Mostly Positive rating. Of those, 3,968 are positive and 1,666 are negative.

Recorded pricing (USD)

Price observation date unavailable. Check Steam for the latest price.

Recorded price: $49.99

Game details

Achievements
24

Genres

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.