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GameRevenueData

Bloody Good Time

Bloody Good Time

Congratulations, you’ve just been cast in your first slasher movie by the notorious Director X!

Developed by Outerlight Ltd. published by Ubisoft Released Oct 29, 2010
Windows

Revenue observation: · Older observation . About data freshness

Est. Lifetime Net Revenue (USD)

$115.8K

Modeled net receipts; not profit or verified payout

Est. Lifetime Owners

47.6K–61.3K

Estimated range; includes free-game ownership

Positive Reviews (Raw)

79%

Mostly Positive

Observed concurrent players

3

Not live · observation details below

Compare with Bloody Good Time

Suggestions use available metadata and published profiles. Shared genres or tags do not establish identical gameplay; revenue similarity does not imply similar budgets or profitability.

Shared genres and tags

Specific shared tags weigh more than common ones; release age and recorded price also influence ordering.

Similar estimated revenue scale

Same free/paid model, within three times the estimated net revenue and five release years. Collection dates can differ.

Revenue and ownership estimates

Estimated lifetime gross revenue (USD): $199.8K. Net receipts deduct platform share and modeled adjustments; they are not profit or a verified payout. Ownership includes free-game accounts and is shown as a range when both bounds are available.

Model confidence: 79%. How to interpret confidence

Read the estimation method and limits

Player observations

Concurrent players

3

Available observation; not a live count

Recorded all-time peak

3

Peak observation date unavailable; may not reflect the latest record

Player observation: · Older observation . About data freshness

Player reviews

Bloody Good Time has received 1,089 Steam reviews with a 79%Mostly Positive rating. Of those, 856 are positive and 233 are negative.

Recorded pricing (USD)

Price observation date unavailable. Check Steam for the latest price.

Recorded price: $4.99

Game details

Metacritic
73/100
Achievements
12

Genres

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.