Publisher
Games Published by XSEED Games: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $83.6MRevenue estimates for the 66 Steam games published by XSEED Games, ranked by estimated net revenue. Available estimated lifetime net (USD): $83.6M.
Catalog Est. Lifetime Net (USD)
$83.6M
Estimates for 63 of 66 tracked games
Tracked games
66
Top Earner
DAEMON X MACHINA
$5.6M
Coverage: 66 tracked titles; 63 with net estimates; 3 without. 59 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to XSEED Games; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2012-03-19–2025-12-09 (may include announced dates).
Largest title accounts for 6.7% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 66 displayed entries, from 66 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 2
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $5.6M | 85%Positive (6.7K) | Feb 13, 2020 |
| 2 | | $5.3M | 94%Positive (3.6K) | Aug 27, 2025 |
| 3 | | $5M | 93%Positive (5.6K) | Jul 14, 2020 |
| 4 | | $4.9M | 95%Positive (5.7K) | Aug 2, 2017 |
| 5 | | $4.5M | 89%Positive (3.3K) | Jun 4, 2025 |
| 6 | | $4.4M | 94%Positive (10.2K) | Jul 29, 2014 |
| 7 | | $4M | 93%Positive (4.7K) | Mar 19, 2019 |
| 8 | | $3.8M | 91%Positive (7.2K) | Oct 17, 2022 |
| 9 | | $3.6M | 92%Positive (5.6K) | Nov 10, 2020 |
| 10 | | $3.6M | 83%Positive (8.5K) | Mar 13, 2020 |
| 11 | | $3.1M | 91%Positive (4.4K) | Jul 25, 2017 |
| 12 | | $2.8M | 94%Positive (5.4K) | Mar 17, 2017 |
| 13 | | $2.7M | 98%Positive (4.2K) | Oct 29, 2015 |
| 14 | | $2.6M | 93%Positive (3K) | Feb 14, 2018 |
| 15 | | $2.6M | 66%Mixed (1.9K) | Sep 5, 2025 |
| 16 | | $2.1M | 81%Positive (4.2K) | Mar 7, 2018 |
| 17 | | $1.6M | 95%Positive (2.4K) | May 3, 2017 |
| 18 | | $1.5M | 93%Positive (3.5K) | May 31, 2012 |
| 19 | | $1.5M | 77%Positive (2K) | Jul 13, 2022 |
| 20 | | $1.5M | 85%Positive (3.4K) | May 26, 2015 |
| 21 | | $1.4M | 81%Positive (1.6K) | Sep 15, 2021 |
| 22 | | $1.4M | 95%Positive (3.9K) | Jun 1, 2016 |
| 23 | | $1.3M | 93%Positive (2.6K) | Jan 22, 2019 |
| 24 | | $1.1M | 89%Positive (2.2K) | Dec 7, 2021 |
| 25 | | $933.3K | 89%Positive (2.9K) | Feb 14, 2013 |
| 26 | | $851.7K | 83%Positive (2.4K) | Jun 9, 2021 |
| 27 | | $733.1K | 95%Positive (789) | Sep 5, 2023 |
| 28 | | $664.4K | 94%Positive (2.1K) | Mar 19, 2012 |
| 29 | | $654.7K | 91%Positive (1.4K) | Oct 20, 2021 |
| 30 | | $642.1K | 81%Positive (936) | Oct 11, 2022 |
| 31 | | $623.6K | 90%Positive (1.4K) | Apr 28, 2015 |
| 32 | | $564K | 87%Positive (798) | Aug 14, 2019 |
| 33 | | $536.2K | 91%Positive (997) | Aug 30, 2017 |
| 34 | | $529.3K | 92%Positive (984) | Jul 25, 2018 |
| 35 | | $503.9K | 92%Positive (1.1K) | Nov 10, 2016 |
| 36 | | $478.4K | 89%Positive (1.4K) | Apr 25, 2016 |
| 37 | | $415.8K | 93%Positive (1.3K) | Jul 11, 2018 |
| 38 | | $374.3K | 73%Positive (1K) | Jun 9, 2021 |
| 39 | | $365.6K | 91%Positive (1.1K) | Dec 8, 2016 |
| 40 | | $315K | 93%Positive (732) | Oct 31, 2017 |
| 41 | | $267.7K | 92%Positive (830) | Nov 3, 2016 |
| 42 | | $191.6K | 69%Mixed (776) | Apr 25, 2018 |
| 43 | | $188.3K | 85%Positive (1.1K) | Oct 17, 2012 |
| 44 | | $183.1K | 84%Positive (403) | Aug 25, 2020 |
| 45 | | $174.1K | 87%Positive (496) | Oct 29, 2018 |
| 46 | | $159.2K | 81%Positive (499) | Jan 24, 2018 |
| 47 | | $147.4K | 74%Positive (292) | Oct 3, 2023 |
| 48 | | $142K | 71%Positive (445) | Jan 15, 2020 |
| 49 | | $130.3K | 79%Positive (306) | Jul 20, 2021 |
| 50 | | $127.4K | 76%Positive (374) | Oct 10, 2019 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.