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Publisher

Games Published by Volens Nolens Games: Revenue & Sales Estimates

Revenue estimates for the 67 Steam games published by Volens Nolens Games, ranked by estimated net revenue. Available estimated lifetime net (USD): $3.8M. Page 2 of 2.

Coverage: 67 tracked titles; 64 with net estimates; 3 without. 21 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Publisher. These are lifetime estimates for games credited to Volens Nolens Games; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2014-03-11–2022-08-26 (may include announced dates).

Largest title accounts for 47.2% of available estimated net revenue. Coverage gaps can change this share.

Showing 51–67 of the top 67 displayed entries, from 67 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 51–67 · Page 2 of 2

# Game Est. lifetime net (USD) Positive reviews (raw) Release
51 SEGFAULT $6.1K 69%Mixed (59) Nov 18, 2017
52 Vector Velocity $4.7K 59%Mixed (22) Nov 23, 2017
53 Among Ass 2: Butt Warfare $4.2K 80%Positive (194) Apr 23, 2021
54 Inner silence $4K 68%Mixed (188) Feb 11, 2017
55 6 Nights $3.7K 68%Mixed (44) Sep 8, 2016
56 Forgotten Faces $2.7K 17%Negative (23) Jul 25, 2017
57 Santa's vacation $2.5K 63%Mixed (24) Nov 22, 2017
58 The Bedtime Story $2.2K 65%Mixed (20) Feb 27, 2017
59 Project: R.E.B.O.O.T $2K 59%Mixed (96) Oct 26, 2016
60 Project: R.E.B.O.O.T 2 $2K 53%Mixed (93) Jan 27, 2017
61 SKIIIIIIIIIIIIIIID $1.4K 88%Positive (66) Jan 27, 2021
62 Among Ass: Trilogy $885 76%Positive (41) Aug 26, 2022
63 Dreadful $543 57%Mixed (14) Sep 14, 2017
64 Synth Ninja $504 24%Negative (17) Oct 11, 2021
65 Sometimes: Success Requires Sacrifice 71%Positive (600) Feb 27, 2015
66 Gal-X-E 86%Positive (91) May 14, 2016
67 Holo-Graham 100%Positive (1) Feb 20, 2017

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.