Publisher
Games Published by Tripwire Interactive: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $208MRevenue estimates for the 14 Steam games published by Tripwire Interactive, ranked by estimated net revenue. Available estimated lifetime net (USD): $208M.
Catalog Est. Lifetime Net (USD)
$208M
Estimates for 11 of 14 tracked games
Tracked games
14
Top Earner
Killing Floor 2
$90.4M
Coverage: 14 tracked titles; 11 with net estimates; 3 without. 13 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to Tripwire Interactive; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2006-03-14–2025-07-24 (may include announced dates).
Largest title accounts for 43.5% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–14 of the top 14 displayed entries, from 14 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–14 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $90.4M | 88%Positive (128K) | Nov 18, 2016 |
| 2 | | $32.1M | 87%Positive (58.4K) | May 30, 2017 |
| 3 | | $31M | 95%Positive (68.3K) | May 14, 2009 |
| 4 | | $20.8M | 87%Positive (23.4K) | May 25, 2021 |
| 5 | | $16.6M | 93%Positive (37.9K) | Sep 13, 2011 |
| 6 | | $15.7M | 47%Mixed (19.2K) | Jul 24, 2025 |
| 7 | | $435.6K | 50%Mixed (1K) | Nov 14, 2017 |
| 8 | | $308.1K | 77%Positive (1.1K) | May 4, 2011 |
| 9 | | $267K | 88%Positive (2.5K) | Mar 14, 2006 |
| 10 | | $241.9K | 74%Positive (1.1K) | Oct 26, 2010 |
| 11 | | $46.9K | 99%Positive (109) | May 30, 2013 |
| 12 | | — | 86%Positive (1.7K) | Oct 18, 2012 |
| 13 | Killing Floor - Toy Master | — | 91%Positive (46) | Oct 16, 2014 |
| 14 | | — | 88%Positive (1.1K) | Apr 2, 2020 |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.