Publisher
Games Published by Studio Goya: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $211.5KRevenue estimates for the 11 Steam games published by Studio Goya, ranked by estimated net revenue. Available estimated lifetime net (USD): $211.5K.
Catalog Est. Lifetime Net (USD)
$211.5K
Estimates for 10 of 11 tracked games
Tracked games
11
Top Earner
Classic Sudoku
$69.9K
Coverage: 11 tracked titles; 10 with net estimates; 1 without. 6 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to Studio Goya; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2017-11-06–2022-08-01 (may include announced dates).
Largest title accounts for 33.0% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–11 of the top 11 displayed entries, from 11 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–11 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $69.9K | 92%Positive (478) | Nov 25, 2019 |
| 2 | | $26.5K | 97%Positive (181) | Mar 2, 2020 |
| 3 | | $25.6K | 93%Positive (175) | Aug 13, 2020 |
| 4 | | $24K | 97%Positive (164) | Aug 19, 2019 |
| 5 | | $23.2K | 96%Positive (159) | May 25, 2020 |
| 6 | Killer Sudoku | $18.2K | 88%Positive (126) | Dec 14, 2020 |
| 7 | Arrow Sudoku | $10.2K | 99%Positive (70) | May 21, 2021 |
| 8 | Achromatic | $8.3K | 76%Positive (98) | Sep 28, 2018 |
| 9 | Hex | $3.9K | 88%Positive (57) | Nov 6, 2017 |
| 10 | Hex Two | $1.6K | 88%Positive (24) | Jun 8, 2018 |
| 11 | | — | 92%Positive (227) | Aug 1, 2022 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.