Publisher
Games Published by SA Industry: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $13.7MRevenue estimates for the 135 Steam games published by SA Industry, ranked by estimated net revenue. Available estimated lifetime net (USD): $13.7M.
Catalog Est. Lifetime Net (USD)
$13.7M
Estimates for 122 of 135 tracked games
Tracked games
135
Top Earner
Particula
$2.1M
Coverage: 135 tracked titles; 122 with net estimates; 13 without. 48 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to SA Industry; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2014-04-18–2025-06-26 (may include announced dates).
Largest title accounts for 15.4% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 135 displayed entries, from 135 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 3
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $2.1M | 70%Positive (2.4K) | Feb 2, 2015 |
| 2 | | $1.1M | 87%Positive (1.3K) | Jan 24, 2017 |
| 3 | | $1.1M | 85%Positive (1.3K) | Dec 17, 2016 |
| 4 | | $1.1M | 83%Positive (1.2K) | Dec 13, 2016 |
| 5 | | $886K | 59%Mixed (8.3K) | Jun 7, 2014 |
| 6 | | $877.5K | 80%Positive (1.2K) | Jul 7, 2014 |
| 7 | | $685K | 83%Positive (766) | Feb 17, 2017 |
| 8 | | $464.5K | 82%Positive (713) | Feb 14, 2017 |
| 9 | | $423.5K | 70%Positive (650) | Jul 14, 2017 |
| 10 | | $387.6K | 75%Positive (595) | Sep 16, 2016 |
| 11 | | $383.1K | 71%Positive (588) | May 12, 2016 |
| 12 | | $360.6K | 64%Mixed (3.5K) | Dec 21, 2015 |
| 13 | | $353.1K | 77%Positive (542) | Dec 28, 2016 |
| 14 | | $306.4K | 61%Mixed (2.9K) | Apr 18, 2014 |
| 15 | | $282.7K | 70%Positive (434) | Jul 26, 2016 |
| 16 | | $254.3K | 65%Mixed (399) | Nov 18, 2016 |
| 17 | | $229.4K | 68%Mixed (360) | May 20, 2016 |
| 18 | | $200.1K | 69%Mixed (314) | Mar 8, 2017 |
| 19 | | $185.7K | 78%Positive (285) | Oct 10, 2017 |
| 20 | | $149.1K | 64%Mixed (234) | Sep 18, 2017 |
| 21 | | $120.3K | 51%Mixed (1K) | Mar 22, 2016 |
| 22 | | $119.6K | 77%Positive (815) | Jul 8, 2016 |
| 23 | | $101.8K | 58%Mixed (959) | Mar 4, 2016 |
| 24 | | $91.4K | 54%Mixed (896) | Mar 23, 2017 |
| 25 | | $86.2K | 67%Mixed (138) | Oct 2, 2016 |
| 26 | | $85K | 65%Mixed (801) | Feb 24, 2016 |
| 27 | | $76.5K | 66%Mixed (721) | Dec 17, 2020 |
| 28 | | $74.2K | 54%Mixed (699) | Dec 2, 2015 |
| 29 | | $61.3K | 78%Positive (320) | Jul 27, 2022 |
| 30 | | $48.6K | 41%Mixed (458) | Feb 20, 2017 |
| 31 | | $48K | 68%Mixed (577) | May 29, 2015 |
| 32 | | $45.2K | 82%Positive (417) | Jul 11, 2016 |
| 33 | | $45.2K | 59%Mixed (426) | Nov 29, 2016 |
| 34 | | $41.3K | 59%Mixed (354) | Jul 29, 2017 |
| 35 | | $39.1K | 60%Mixed (470) | Jul 26, 2016 |
| 36 | | $36.6K | 35%Negative (345) | Oct 8, 2016 |
| 37 | | $34.4K | 59%Mixed (324) | Jul 29, 2016 |
| 38 | | $33.4K | 69%Mixed (229) | Mar 26, 2018 |
| 39 | | $32.7K | 47%Mixed (393) | Jan 16, 2017 |
| 40 | | $31K | 50%Mixed (298) | Nov 24, 2015 |
| 41 | | $29.7K | 81%Positive (279) | Jul 4, 2017 |
| 42 | | $29.5K | 72%Positive (272) | Mar 3, 2017 |
| 43 | | $29.1K | 60%Mixed (350) | Mar 17, 2015 |
| 44 | | $26.9K | 84%Positive (189) | Nov 24, 2016 |
| 45 | Poly Island | $23.7K | 71%Positive (82) | Dec 28, 2018 |
| 46 | Cube Runner 2 | $21K | 61%Mixed (33) | Oct 13, 2020 |
| 47 | Bounce | $21K | 58%Mixed (144) | Apr 2, 2018 |
| 48 | The Village | $20.7K | 48%Mixed (195) | Oct 12, 2017 |
| 49 | Tisnart Tiles | $20.5K | 80%Positive (69) | Aug 31, 2015 |
| 50 | BlackEye | $18.6K | 71%Positive (171) | Aug 9, 2017 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.