Skip to main content
GameRevenueData

Publisher

Games Published by Retrovibe: Revenue & Sales Estimates

Revenue estimates for the 16 Steam games published by Retrovibe, ranked by estimated net revenue. Available estimated lifetime net (USD): $2.4M.

Catalog Est. Lifetime Net (USD)

$2.4M

Estimates for 8 of 16 tracked games

Tracked games

16

Top Earner

Project Warlock

$1.5M

Coverage: 16 tracked titles; 8 with net estimates; 8 without. 6 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Publisher. These are lifetime estimates for games credited to Retrovibe; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2018-12-06–2025-05-28 (may include announced dates).

Largest title accounts for 63.7% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–16 of the top 16 displayed entries, from 16 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–16 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Project Warlock $1.5M 87%Positive (6K) Dec 6, 2018
2 Project Warlock II $485.3K 81%Positive (1.3K) May 28, 2025
3 Shardpunk $221.6K 94%Positive (751) Apr 13, 2023
4 Impaler Gold $61.7K 92%Positive (574) Dec 6, 2022
5 B.I.O.T.A. $54.9K 88%Positive (253) Apr 12, 2022
6 Only Lead Can Stop Them $28.3K 81%Positive (133) Dec 9, 2024
7 Janosik 2 $13.2K 97%Positive (68) Dec 9, 2024
8 Undead West $6K 89%Positive (35) Dec 9, 2024
9 Project Warlock: Lost Chapters (0)
10 The Looter (0)
11 Janosik 93%Positive (671) Sep 25, 2020
12 VergeWorld (0)
13 Keep Those Bugs Away From the Bomb (0)
14 Janosik 2: Prologue 100%Positive (43) Oct 1, 2024
15 SPORTAL (0)
16 Shardpunk 2 (0)

Get real-time dashboards, historical trends, and AI-powered analysis

Explore on PlayRev(opens in new tab)

Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.