Publisher
Games Published by IIM Digital School: Revenue & Sales Estimates
Est. catalog lifetime net (USD): —Revenue estimates for the 17 Steam games published by IIM Digital School, ranked by estimated net revenue. Available estimated lifetime net (USD): —.
Catalog Est. Lifetime Net (USD)
—
Estimates for 0 of 17 tracked games
Tracked games
17
Coverage: 17 tracked titles; 0 with net estimates; 17 without. 0 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to IIM Digital School; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2022-01-10–2025-04-08 (may include announced dates).
Showing 1–17 of the top 17 displayed entries, from 17 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–17 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | Equinoxe | — | 84%Positive (67) | Feb 18, 2022 |
| 2 | ELIF | — | 83%Positive (109) | Jan 10, 2022 |
| 3 | Fighting Mad Lads | — | 71%Positive (7) | Jan 19, 2022 |
| 4 | ARGH! | — | 75%Positive (12) | Oct 20, 2023 |
| 5 | Temanava | — | 80%Positive (10) | Mar 31, 2023 |
| 6 | Sugar Rush | — | (0) | — |
| 7 | Dwarfs Delight | — | 100%Positive (7) | Mar 6, 2025 |
| 8 | The Protectorate | — | (0) | — |
| 9 | Christmas Corp | — | (0) | — |
| 10 | Obscura | — | 71%Positive (17) | Feb 24, 2025 |
| 11 | Dying Sun | — | 84%Positive (85) | Feb 17, 2025 |
| 12 | Clean History | — | (0) | — |
| 13 | Athos'Code | — | 70%Positive (10) | Apr 8, 2025 |
| 14 | Spinbot Arena | — | 100%Positive (2) | — |
| 15 | Al'ulA | — | (0) | — |
| 16 | BlackSands | — | 100%Positive (1) | — |
| 17 | Enthaur : Lost in Slumber | — | (0) | — |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.