Publisher
Games Published by Flying Interactive: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $50KRevenue estimates for the 12 Steam games published by Flying Interactive, ranked by estimated net revenue. Available estimated lifetime net (USD): $50K.
Catalog Est. Lifetime Net (USD)
$50K
Estimates for 11 of 12 tracked games
Tracked games
12
Top Earner
Fox & Flock
$12K
Coverage: 12 tracked titles; 11 with net estimates; 1 without. 2 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to Flying Interactive; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2014-11-25–2019-08-07 (may include announced dates).
Largest title accounts for 24.0% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–12 of the top 12 displayed entries, from 12 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–12 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $12K | 85%Positive (203) | Jun 9, 2015 |
| 2 | | $7.4K | 87%Positive (175) | Nov 25, 2014 |
| 3 | Lost Labyrinth Extended Version | $7K | 62%Mixed (60) | Nov 24, 2015 |
| 4 | Red Goblin: Cursed Forest | $5.7K | 36%Negative (39) | May 15, 2015 |
| 5 | Downbreak | $5K | 79%Positive (42) | Apr 10, 2018 |
| 6 | Airship Asunder | $4.8K | 52%Mixed (23) | Jul 21, 2016 |
| 7 | Plith | $2.9K | 48%Mixed (33) | Jun 2, 2016 |
| 8 | Murder... | $1.9K | 61%Mixed (23) | Aug 4, 2017 |
| 9 | The Ultra Code | $1.6K | 67%Mixed (18) | Aug 7, 2019 |
| 10 | RUNRUNRUN | $1.2K | 91%Positive (11) | Oct 5, 2017 |
| 11 | Super Hop 'N' Bop ULTRA | $549 | 62%Mixed (13) | Oct 17, 2016 |
| 12 | Dragon's Lunch | — | 50%Mixed (4) | Sep 12, 2017 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.