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Publisher

Games Published by exosyphen studios: Revenue & Sales Estimates

Revenue estimates for the 12 Steam games published by exosyphen studios, ranked by estimated net revenue. Available estimated lifetime net (USD): $366.7K.

Catalog Est. Lifetime Net (USD)

$366.7K

Estimates for 9 of 12 tracked games

Tracked games

12

Top Earner

Crystals of Time

$223.6K

Coverage: 12 tracked titles; 9 with net estimates; 3 without. 4 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Publisher. These are lifetime estimates for games credited to exosyphen studios; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2010-09-14–2020-01-10 (may include announced dates).

Largest title accounts for 61.0% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–12 of the top 12 displayed entries, from 12 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–12 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Crystals of Time $223.6K 66%Mixed (1.1K) Jun 13, 2014
2 Hacker Evolution $45.7K 67%Mixed (1K) Sep 14, 2010
3 BomberZone $32.1K 73%Positive (211) Jun 10, 2016
4 Hacker Evolution Duality $23.4K 34%Negative (537) Aug 15, 2011
5 Hacker Evolution: Untold $19.4K 61%Mixed (445) Sep 14, 2010
6 Hacker Evolution IMMERSION $16K 55%Mixed (42) Jul 29, 2016
7 Hacker Evolution Source Code $4.9K 79%Positive (29) May 11, 2015
8 Jane Westlake Adventures - The Mystery Train $1.1K 36%Negative (22) Jan 10, 2020
9 Hacker Series $357 38%Negative (29) Sep 28, 2016
10 Rail Adventures - VR Tech Demo 55%Mixed (44) Aug 25, 2016
11 Rail Adventures 0%Negative (2) Jun 21, 2019
12 Hacker Evolution - 2019 HD remaster 67%Mixed (6) Sep 23, 2019

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.