Publisher
Games Published by Daedalic Entertainment: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $174.4MRevenue estimates for the 101 Steam games published by Daedalic Entertainment, ranked by estimated net revenue. Available estimated lifetime net (USD): $174.4M.
Catalog Est. Lifetime Net (USD)
$174.4M
Estimates for 93 of 101 tracked games
Tracked games
101
Top Earner
Barotrauma
$67.2M
Coverage: 101 tracked titles; 93 with net estimates; 8 without. 86 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to Daedalic Entertainment; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2012-06-22–2026-02-18 (may include announced dates).
Largest title accounts for 38.6% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 101 displayed entries, from 101 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 3
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $67.2M | 94%Positive (83.3K) | Mar 13, 2023 |
| 2 | | $24M | 96%Positive (38K) | Dec 6, 2016 |
| 3 | | $8.6M | 93%Positive (19.4K) | Sep 23, 2020 |
| 4 | | $5.1M | 86%Positive (8.1K) | Apr 23, 2020 |
| 5 | | $4.7M | 85%Positive (6.7K) | Jul 8, 2014 |
| 6 | | $3.8M | 82%Positive (8.6K) | Oct 14, 2020 |
| 7 | | $3.6M | 92%Positive (7.4K) | Aug 15, 2017 |
| 8 | | $3.5M | 90%Positive (15.3K) | Oct 27, 2016 |
| 9 | | $2.9M | 87%Positive (12.4K) | Aug 6, 2012 |
| 10 | | $2.8M | 69%Mixed (6.7K) | Feb 19, 2020 |
| 11 | | $2.7M | 79%Positive (6.4K) | Apr 29, 2021 |
| 12 | | $2.7M | 86%Positive (7.6K) | Oct 25, 2017 |
| 13 | | $2.4M | 76%Positive (4.9K) | Jan 24, 2022 |
| 14 | | $1.9M | 86%Positive (4K) | Mar 1, 2016 |
| 15 | | $1.8M | 87%Positive (5K) | Apr 21, 2022 |
| 16 | | $1.5M | 89%Positive (3.3K) | May 28, 2013 |
| 17 | | $1.5M | 89%Positive (3.3K) | Oct 16, 2012 |
| 18 | | $1.5M | 94%Positive (10K) | Oct 18, 2016 |
| 19 | | $1.5M | 40%Mixed (1.4K) | May 25, 2023 |
| 20 | | $1.5M | 78%Positive (4.3K) | Feb 22, 2017 |
| 21 | | $1.4M | 93%Positive (4.7K) | Dec 6, 2021 |
| 22 | | $1.4M | 91%Positive (2.9K) | Nov 6, 2012 |
| 23 | | $1.3M | 78%Positive (5.5K) | Oct 6, 2015 |
| 24 | | $1.3M | 84%Positive (2.7K) | Nov 15, 2016 |
| 25 | | $1.3M | 75%Positive (2.2K) | Feb 18, 2026 |
| 26 | | $1.2M | 79%Positive (2.7K) | Jan 18, 2024 |
| 27 | | $1.1M | 90%Positive (2.4K) | Aug 29, 2013 |
| 28 | | $1.1M | 87%Positive (2.4K) | Jun 22, 2012 |
| 29 | | $1.1M | 89%Positive (2.4K) | Oct 17, 2013 |
| 30 | | $1.1M | 88%Positive (2.4K) | Jul 2, 2015 |
| 31 | | $1.1M | 78%Positive (2.3K) | Aug 15, 2018 |
| 32 | | $964.2K | 75%Positive (2.1K) | May 6, 2014 |
| 33 | | $794.1K | 62%Mixed (3.8K) | Jan 22, 2014 |
| 34 | | $792.3K | 78%Positive (1.7K) | Nov 12, 2014 |
| 35 | | $754.3K | 75%Positive (1.2K) | Dec 6, 2023 |
| 36 | | $685.6K | 87%Positive (1.5K) | Jan 11, 2023 |
| 37 | | $612.5K | 86%Positive (1.7K) | Oct 25, 2013 |
| 38 | | $589.7K | 86%Positive (1.4K) | Jan 18, 2024 |
| 39 | | $522.3K | 79%Positive (926) | Apr 29, 2021 |
| 40 | | $482.2K | 75%Positive (2.1K) | Dec 11, 2012 |
| 41 | | $463.9K | 80%Positive (1.5K) | Dec 9, 2024 |
| 42 | | $424.4K | 73%Positive (997) | Mar 25, 2020 |
| 43 | | $420.2K | 76%Positive (1.8K) | Feb 22, 2018 |
| 44 | | $419.3K | 81%Positive (985) | May 12, 2014 |
| 45 | | $416.5K | 73%Positive (1.8K) | Mar 11, 2014 |
| 46 | | $414.9K | 86%Positive (1.1K) | Feb 22, 2024 |
| 47 | | $407.4K | 88%Positive (870) | Mar 6, 2024 |
| 48 | | $395.3K | 91%Positive (835) | Dec 4, 2019 |
| 49 | | $390.1K | 59%Mixed (1.9K) | May 30, 2017 |
| 50 | | $360.1K | 84%Positive (1.5K) | Apr 10, 2015 |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.