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Publisher

Games Published by Bliss Brain: Revenue & Sales Estimates

Revenue estimates for the 8 Steam games published by Bliss Brain, ranked by estimated net revenue. Available estimated lifetime net (USD): $1.1M.

Catalog Est. Lifetime Net (USD)

$1.1M

Estimates for 7 of 8 tracked games

Tracked games

8

Top Earner

Princess Maker 2 Refine

$505.2K

Coverage: 8 tracked titles; 7 with net estimates; 1 without. 6 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Publisher. These are lifetime estimates for games credited to Bliss Brain; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2016-09-28–2024-07-10 (may include announced dates).

Largest title accounts for 46.3% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–8 of the top 8 displayed entries, from 8 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–8 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Princess Maker 2 Refine $505.2K 93%Positive (1.7K) Sep 28, 2016
2 Princess Maker 5 $259.4K 66%Mixed (593) May 4, 2018
3 Princess Maker ~Faery Tales Come True~ (HD Remake) $113.7K 60%Mixed (260) Dec 23, 2019
4 Princess Maker 2 Regeneration $71.4K 62%Mixed (144) Jul 10, 2024
5 Princess Maker Refine $61.9K 63%Mixed (425) Feb 17, 2017
6 Wonder Boy: Asha in Monster World $59K 82%Positive (163) Jun 28, 2021
7 Princess Maker Go!Go! Princess $21.1K 63%Mixed (145) Dec 23, 2019
8 70s-style Robot Anime Geppy-X (0)

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.