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GameRevenueData

Publisher

Games Published by BekkerDev Studio: Revenue & Sales Estimates

Revenue estimates for the 17 Steam games published by BekkerDev Studio, ranked by estimated net revenue. Available estimated lifetime net (USD): $111.6K.

Catalog Est. Lifetime Net (USD)

$111.6K

Estimates for 16 of 17 tracked games

Tracked games

17

Top Earner

Deep Despair

$17.4K

Coverage: 17 tracked titles; 16 with net estimates; 1 without. 0 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Publisher. These are lifetime estimates for games credited to BekkerDev Studio; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2018-06-05–2024-10-22 (may include announced dates).

Largest title accounts for 15.6% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–17 of the top 17 displayed entries, from 17 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–17 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Deep Despair $17.4K 67%Mixed (279) Feb 17, 2020
2 Cyber Gun $15K 61%Mixed (72) Apr 23, 2019
3 Blood Harvest 3 $13.8K 75%Positive (216) Jun 5, 2018
4 D3D INSIDE $7.4K 77%Positive (70) Nov 6, 2019
5 Super Blasting Boy $7.3K 70%Positive (69) Oct 27, 2018
6 Deadfall $7.2K 91%Positive (33) Nov 6, 2023
7 VVVVV $6.6K 58%Mixed (53) Nov 17, 2019
8 Jump with Friends $6.4K 56%Mixed (70) May 14, 2019
9 D3D INSIDE 2: HELL $5.3K 82%Positive (49) Mar 10, 2020
10 Deep Despair 3 $5.2K 82%Positive (28) Oct 22, 2024
11 Shinobi Shift $4.9K 86%Positive (21) Oct 8, 2021
12 Deep Despair 2 $4.2K 77%Positive (90) Oct 8, 2021
13 Risk of Pain $3.5K 75%Positive (16) Dec 12, 2023
14 Super Demon Boy $3.3K 69%Mixed (29) Jul 23, 2019
15 Ded Inside $3.1K 88%Positive (48) Jul 25, 2019
16 Space Redemption $780 75%Positive (12) Mar 3, 2020
17 Cursed Core (0)

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.