Publisher
Games Published by BANDAI NAMCO Entertainment: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $1.3BRevenue estimates for the 93 Steam games published by BANDAI NAMCO Entertainment, ranked by estimated net revenue. Available estimated lifetime net (USD): $1.3B.
Catalog Est. Lifetime Net (USD)
$1.3B
Estimates for 89 of 93 tracked games
Tracked games
93
Top Earner
TEKKEN 7
$157.7M
Coverage: 93 tracked titles; 89 with net estimates; 4 without. 88 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to BANDAI NAMCO Entertainment; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2012-03-29–2025-10-30 (may include announced dates).
Largest title accounts for 11.8% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 93 displayed entries, from 93 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 2
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $157.7M | 83%Positive (94.3K) | Jun 1, 2017 |
| 2 | | $154.7M | 88%Positive (69.3K) | Oct 10, 2024 |
| 3 | | $100.8M | 84%Positive (125.4K) | Apr 1, 2015 |
| 4 | | $91.3M | 57%Mixed (66K) | Jan 25, 2024 |
| 5 | | $86.1M | 83%Positive (61K) | Sep 26, 2019 |
| 6 | | $83.3M | 90%Positive (75.1K) | Jan 26, 2018 |
| 7 | | $59M | 95%Positive (114.7K) | Apr 27, 2017 |
| 8 | | $56.8M | 88%Positive (53.7K) | Jan 31, 2019 |
| 9 | | $41.7M | 93%Positive (55.1K) | Feb 10, 2021 |
| 10 | | $41M | 87%Positive (36.2K) | Nov 8, 2023 |
| 11 | | $37.9M | 91%Positive (89.9K) | Feb 4, 2016 |
| 12 | | $34.6M | 88%Positive (45.2K) | Apr 25, 2014 |
| 13 | | $33.6M | 92%Positive (21.1K) | Sep 14, 2023 |
| 14 | | $21.9M | 82%Positive (14K) | Oct 18, 2018 |
| 15 | | $21.1M | 91%Positive (18.8K) | Jan 26, 2017 |
| 16 | | $20.1M | 90%Positive (55.4K) | Oct 27, 2016 |
| 17 | | $19.5M | 84%Positive (56.3K) | Jun 29, 2023 |
| 18 | | $19.4M | 90%Positive (21.6K) | Feb 26, 2015 |
| 19 | | $18.5M | 81%Positive (17.8K) | Jun 24, 2021 |
| 20 | | $17.3M | 46%Mixed (18.6K) | Oct 9, 2025 |
| 21 | | $17.2M | 79%Positive (19.4K) | Feb 23, 2018 |
| 22 | | $13.1M | 90%Positive (15.1K) | Sep 1, 2022 |
| 23 | | $12.9M | 79%Positive (9.8K) | Feb 7, 2019 |
| 24 | | $12.4M | 84%Positive (11K) | Mar 23, 2018 |
| 25 | | $10M | 80%Positive (9.2K) | Oct 19, 2015 |
| 26 | | $8.6M | 61%Mixed (6.8K) | Jul 9, 2020 |
| 27 | | $8.4M | 79%Positive (7.6K) | Oct 27, 2017 |
| 28 | | $7.8M | 77%Positive (6.1K) | Mar 14, 2019 |
| 29 | | $7.1M | 78%Positive (10.7K) | Aug 27, 2015 |
| 30 | | $6.4M | 71%Positive (6.3K) | Sep 28, 2020 |
| 31 | | $6.3M | 86%Positive (6.3K) | Oct 27, 2021 |
| 32 | | $6.1M | 80%Positive (4.9K) | Sep 1, 2016 |
| 33 | | $5.8M | 63%Mixed (6K) | Aug 24, 2022 |
| 34 | | $5.7M | 83%Positive (8.1K) | Nov 27, 2019 |
| 35 | | $5.2M | 90%Positive (14.2K) | Oct 24, 2013 |
| 36 | | $5.1M | 81%Positive (4.8K) | Jan 10, 2019 |
| 37 | | $5M | 78%Positive (4.7K) | Aug 29, 2016 |
| 38 | | $4.8M | 59%Mixed (4.7K) | Nov 16, 2023 |
| 39 | | $4.5M | 84%Positive (8.8K) | Sep 15, 2014 |
| 40 | | $4.4M | 87%Positive (4.1K) | Nov 3, 2017 |
| 41 | | $4.3M | 93%Positive (6.5K) | Dec 6, 2018 |
| 42 | | $4.1M | 84%Positive (4.9K) | Sep 19, 2019 |
| 43 | | $3.5M | 65%Mixed (2.7K) | Oct 3, 2024 |
| 44 | | $3.4M | 81%Positive (2.7K) | Feb 21, 2023 |
| 45 | | $3.3M | 88%Positive (3.8K) | Mar 12, 2020 |
| 46 | | $2.7M | 50%Mixed (6.4K) | Oct 13, 2022 |
| 47 | | $2.7M | 70%Positive (2.7K) | Nov 14, 2019 |
| 48 | | $2.7M | 86%Positive (8K) | Oct 24, 2013 |
| 49 | | $2.6M | 52%Mixed (2K) | Feb 27, 2020 |
| 50 | | $2.6M | 81%Positive (2.2K) | Oct 10, 2019 |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.