Publisher
Games Published by Akupara Games: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $46.4MRevenue estimates for the 49 Steam games published by Akupara Games, ranked by estimated net revenue. Available estimated lifetime net (USD): $46.4M.
Catalog Est. Lifetime Net (USD)
$46.4M
Estimates for 42 of 49 tracked games
Tracked games
49
Top Earner
Rain World
$27.9M
Coverage: 49 tracked titles; 42 with net estimates; 7 without. 34 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Publisher. These are lifetime estimates for games credited to Akupara Games; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2014-07-09–2026-02-06 (may include announced dates).
Largest title accounts for 60.3% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–49 of the top 49 displayed entries, from 49 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–49 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $27.9M | 94%Positive (49.4K) | Mar 28, 2017 |
| 2 | | $3.3M | 85%Positive (6.2K) | Aug 2, 2021 |
| 3 | | $3.2M | 92%Positive (4.4K) | Sep 21, 2023 |
| 4 | | $2.3M | 94%Positive (7.4K) | Aug 25, 2021 |
| 5 | | $1.8M | 94%Positive (5K) | Jul 27, 2017 |
| 6 | | $1.3M | 94%Positive (2.2K) | May 9, 2024 |
| 7 | | $861.7K | 98%Positive (1.8K) | Nov 14, 2024 |
| 8 | | $854.7K | 95%Positive (1.8K) | Feb 20, 2025 |
| 9 | | $687.8K | 96%Positive (1.9K) | Apr 15, 2021 |
| 10 | | $635.7K | 95%Positive (1.3K) | Sep 19, 2019 |
| 11 | | $434K | 82%Positive (1.9K) | Jul 9, 2014 |
| 12 | | $360.2K | 96%Positive (1.5K) | Feb 23, 2017 |
| 13 | | $293.3K | 98%Positive (1.2K) | Apr 9, 2020 |
| 14 | | $287K | 84%Positive (661) | Jun 20, 2024 |
| 15 | | $268.1K | 72%Positive (470) | Feb 10, 2022 |
| 16 | | $224K | 65%Mixed (498) | Apr 20, 2023 |
| 17 | | $199.1K | 97%Positive (647) | Nov 7, 2024 |
| 18 | | $175.4K | 73%Positive (441) | Jul 18, 2019 |
| 19 | | $171.1K | 83%Positive (402) | Sep 29, 2016 |
| 20 | | $135.4K | 80%Positive (379) | Nov 16, 2023 |
| 21 | | $114.2K | 93%Positive (1K) | Jun 27, 2016 |
| 22 | | $111.4K | 94%Positive (314) | Sep 17, 2020 |
| 23 | | $86.7K | 56%Mixed (347) | Dec 11, 2018 |
| 24 | | $76.5K | 67%Mixed (245) | Sep 3, 2020 |
| 25 | | $68.8K | 70%Positive (132) | Sep 15, 2022 |
| 26 | | $63.5K | 97%Positive (362) | Jun 5, 2021 |
| 27 | Nanomon Virtual Pet | $47.6K | 90%Positive (136) | Jun 24, 2025 |
| 28 | | $45.6K | 74%Positive (195) | Mar 20, 2017 |
| 29 | | $42.1K | 99%Positive (192) | Aug 31, 2023 |
| 30 | GIGASWORD | $41.4K | 80%Positive (122) | Nov 13, 2025 |
| 31 | Gone Viral | $31.9K | 75%Positive (75) | Aug 31, 2021 |
| 32 | REPOSE | $30.9K | 93%Positive (169) | Apr 14, 2025 |
| 33 | | $29.4K | 88%Positive (103) | Oct 6, 2016 |
| 34 | | $28.7K | 93%Positive (173) | Feb 9, 2016 |
| 35 | | $28.1K | 76%Positive (604) | Mar 8, 2018 |
| 36 | | $11.3K | 100%Positive (29) | Feb 6, 2026 |
| 37 | JEF | $9.7K | 91%Positive (111) | Feb 28, 2020 |
| 38 | Hello Cruel World | $9.4K | 75%Positive (20) | Aug 1, 2024 |
| 39 | Fuzz Dungeon | $7.2K | 100%Positive (82) | Jun 8, 2021 |
| 40 | Behind the Frame: The Finest Scenery VR | $6.9K | 47%Mixed (15) | Sep 14, 2023 |
| 41 | AlienAfterlife | $3.6K | 95%Positive (55) | Feb 11, 2019 |
| 42 | | $1.6K | 87%Positive (106) | May 22, 2019 |
| 43 | | — | 93%Positive (6.8K) | Aug 18, 2015 |
| 44 | Echo Weaver | — | (0) | — |
| 45 | Airframe Ultra | — | (0) | — |
| 46 | Kumitantei: Old-School Slaughter | — | (0) | — |
| 47 | Montabi | — | (0) | — |
| 48 | Future Vibe Check | — | (0) | — |
| 49 | The Darkside Detective: Backside of the Moon | — | (0) | — |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.