Skip to main content
GameRevenueData

Publisher

Games Published by 2Awesome Studio: Revenue & Sales Estimates

Revenue estimates for the 13 Steam games published by 2Awesome Studio, ranked by estimated net revenue. Available estimated lifetime net (USD): $154.6K.

Catalog Est. Lifetime Net (USD)

$154.6K

Estimates for 11 of 13 tracked games

Tracked games

13

Top Earner

Lumini

$53K

Coverage: 13 tracked titles; 11 with net estimates; 2 without. 2 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Publisher. These are lifetime estimates for games credited to 2Awesome Studio; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2015-09-03–2024-11-14 (may include announced dates).

Largest title accounts for 34.3% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–13 of the top 13 displayed entries, from 13 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–13 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Lumini $53K 86%Positive (174) Sep 3, 2015
2 Burning Knight $39.9K 70%Positive (125) Jun 5, 2020
3 Dimension Drive $28.5K 81%Positive (103) Dec 7, 2017
4 Pecaminosa $9.6K 82%Positive (45) May 27, 2021
5 Lost Wing $9.2K 74%Positive (54) Jul 31, 2020
6 Rise of Fox Hero $3.1K 93%Positive (29) Feb 17, 2023
7 Devastator $2.7K 78%Positive (18) Mar 25, 2022
8 JACK 'N' HAT $2.5K 67%Mixed (15) Jan 21, 2022
9 A Pretty Odd Bunny $2.3K 77%Positive (22) Nov 11, 2021
10 Smoothcade $2.3K 100%Positive (12) Nov 14, 2024
11 Horned Knight $1.5K 67%Mixed (12) Feb 26, 2021
12 Batu Ta Batu 67%Mixed (3) Sep 18, 2020
13 Shukuchi Ninja (0) Mar 31, 2023

Get real-time dashboards, historical trends, and AI-powered analysis

Explore on PlayRev(opens in new tab)

Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.