Developer
Square Enix Games: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $619.8MRevenue estimates for the 98 Steam games developed by Square Enix, ranked by estimated net revenue. Available estimated lifetime net (USD): $619.8M.
Catalog Est. Lifetime Net (USD)
$619.8M
Estimates for 92 of 98 tracked games
Tracked games
98
Top Earner
NieR:Automata™
$141.1M
Coverage: 98 tracked titles; 92 with net estimates; 6 without. 92 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Developer. These are lifetime estimates for games credited to Square Enix; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2009-05-26–2026-02-12 (may include announced dates).
Largest title accounts for 22.8% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 98 displayed entries, from 98 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 2
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $141.1M | 87%Positive (148.1K) | Mar 17, 2017 |
| 2 | | $44.9M | 83%Positive (56.3K) | Mar 6, 2018 |
| 3 | | $40.3M | 88%Positive (44.5K) | Jun 17, 2022 |
| 4 | | $37.7M | 87%Positive (83.6K) | Feb 18, 2014 |
| 5 | | $36.7M | 88%Positive (27.2K) | Apr 23, 2021 |
| 6 | | $32.7M | 79%Positive (29.1K) | Sep 17, 2024 |
| 7 | | $32.2M | 77%Positive (28.7K) | Jan 23, 2025 |
| 8 | | $21.8M | 86%Positive (16.3K) | Jun 7, 2019 |
| 9 | | $21.3M | 94%Positive (15.7K) | Feb 24, 2023 |
| 10 | | $14.6M | 89%Positive (22.1K) | May 12, 2016 |
| 11 | | $12.6M | 62%Mixed (8.4K) | Jan 24, 2023 |
| 12 | | $11M | 93%Positive (11.3K) | Dec 4, 2020 |
| 13 | | $10.4M | 90%Positive (9.5K) | Feb 1, 2018 |
| 14 | | $10.4M | 86%Positive (9.5K) | Jun 13, 2024 |
| 15 | | $9M | 90%Positive (8.3K) | Dec 13, 2022 |
| 16 | | $8.4M | 92%Positive (7.7K) | Dec 10, 2019 |
| 17 | | $7.7M | 93%Positive (29.8K) | Jul 4, 2013 |
| 18 | | $6.5M | 75%Positive (19K) | Oct 9, 2014 |
| 19 | | $6.3M | 90%Positive (5.7K) | Sep 30, 2025 |
| 20 | | $6.1M | 95%Positive (13.4K) | Apr 14, 2016 |
| 21 | | $6.1M | 91%Positive (5.6K) | Apr 24, 2020 |
| 22 | | $5.9M | 77%Positive (4.6K) | Nov 14, 2024 |
| 23 | | $4.8M | 93%Positive (4.5K) | Oct 24, 2024 |
| 24 | | $4.5M | 74%Positive (4.3K) | Nov 11, 2022 |
| 25 | | $4.4M | 80%Positive (3.5K) | Oct 13, 2022 |
| 26 | | $4.1M | 94%Positive (3.8K) | Nov 2, 2023 |
| 27 | | $4M | 88%Positive (12.6K) | Feb 27, 2018 |
| 28 | | $3.6M | 84%Positive (4.2K) | Apr 6, 2023 |
| 29 | | $3.3M | 78%Positive (2.9K) | Dec 4, 2025 |
| 30 | | $3.3M | 79%Positive (2.6K) | Aug 29, 2024 |
| 31 | | $3.1M | 78%Positive (2.4K) | Nov 4, 2022 |
| 32 | | $2.9M | 89%Positive (1.9K) | Feb 5, 2026 |
| 33 | | $2.9M | 95%Positive (6.2K) | Mar 8, 2023 |
| 34 | | $2.9M | 91%Positive (2.2K) | Jun 13, 2024 |
| 35 | | $2.8M | 81%Positive (2K) | Sep 2, 2021 |
| 36 | | $2.6M | 67%Mixed (2.1K) | Oct 27, 2022 |
| 37 | | $2.5M | 59%Mixed (6.1K) | Dec 11, 2014 |
| 38 | | $2.4M | 75%Positive (5.2K) | Sep 3, 2019 |
| 39 | | $2.4M | 88%Positive (9.3K) | Dec 5, 2013 |
| 40 | | $2.4M | 69%Mixed (2.8K) | Feb 15, 2018 |
| 41 | | $2.3M | 85%Positive (1.7K) | Oct 30, 2025 |
| 42 | | $2M | 95%Positive (7.9K) | Jul 28, 2021 |
| 43 | | $2M | 79%Positive (4.6K) | Dec 10, 2015 |
| 44 | | $1.9M | 62%Mixed (3.1K) | Aug 18, 2015 |
| 45 | | $1.7M | 77%Positive (3.3K) | Nov 21, 2017 |
| 46 | | $1.7M | 92%Positive (4.4K) | Feb 23, 2022 |
| 47 | | $1.5M | 63%Mixed (1.2K) | Nov 11, 2022 |
| 48 | | $1.3M | 92%Positive (1K) | Oct 19, 2022 |
| 49 | | $1.3M | 80%Positive (1.1K) | May 12, 2022 |
| 50 | | $1.2M | 82%Positive (3.5K) | May 27, 2014 |
Get real-time dashboards, historical trends, and AI-powered analysis
Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.