Developer
KazakovStudios Games: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $19.4KRevenue estimates for the 13 Steam games developed by KazakovStudios, ranked by estimated net revenue. Available estimated lifetime net (USD): $19.4K.
Catalog Est. Lifetime Net (USD)
$19.4K
Estimates for 9 of 13 tracked games
Tracked games
13
Top Earner
Village RPG
$6.3K
Coverage: 13 tracked titles; 9 with net estimates; 4 without. 4 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Developer. These are lifetime estimates for games credited to KazakovStudios; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2019-02-20–2026-02-12 (may include announced dates).
Largest title accounts for 32.4% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–13 of the top 13 displayed entries, from 13 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–13 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | Village RPG | $6.3K | 55%Mixed (55) | Jan 31, 2022 |
| 2 | AMaze DOS | $3K | 71%Positive (35) | Dec 30, 2021 |
| 3 | V-Fighter 2000 | $2.6K | 78%Positive (18) | Dec 23, 2021 |
| 4 | Angry Rocketeer Frenzy | $2.3K | 75%Positive (16) | Dec 27, 2021 |
| 5 | Capture the planet: Cute War | $2K | 50%Mixed (24) | Feb 20, 2019 |
| 6 | | $1.1K | 83%Positive (12) | Feb 12, 2026 |
| 7 | | $1K | 80%Positive (10) | Feb 12, 2026 |
| 8 | | $596 | 80%Positive (10) | Feb 12, 2026 |
| 9 | | $538 | 75%Positive (12) | Feb 12, 2026 |
| 10 | Rushfall | — | 83%Positive (6) | — |
| 11 | Wriggle apple | — | 80%Positive (10) | — |
| 12 | Wriggle apple 2 | — | (0) | — |
| 13 | Wriggle apple 3 | — | (0) | — |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.