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GameRevenueData

Developer

Immersive VR Education Ltd. Games: Revenue & Sales Estimates

Revenue estimates for the 5 Steam games developed by Immersive VR Education Ltd., ranked by estimated net revenue. Available estimated lifetime net (USD): $321.6K.

Catalog Est. Lifetime Net (USD)

$321.6K

Estimates for 4 of 5 tracked games

Tracked games

5

Top Earner

Apollo 11 VR

$134.8K

Coverage: 5 tracked titles; 4 with net estimates; 1 without. 3 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Developer. These are lifetime estimates for games credited to Immersive VR Education Ltd.; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2016-04-01–2019-07-25 (may include announced dates).

Largest title accounts for 41.9% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–5 of the top 5 displayed entries, from 5 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–5 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Apollo 11 VR $134.8K 82%Positive (605) Apr 1, 2016
2 Titanic VR $123.5K 83%Positive (296) Aug 16, 2018
3 Apollo 11 VR HD $62K 79%Positive (270) Nov 23, 2018
4 Raid on the Ruhr $1.2K 60%Mixed (10) Mar 28, 2019
5 Apollo 11 VR HD: First Steps 52%Mixed (25) Jul 25, 2019

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.