Developer
Idea Factory Games: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $29.6MRevenue estimates for the 53 Steam games developed by Idea Factory, ranked by estimated net revenue. Available estimated lifetime net (USD): $29.6M.
Catalog Est. Lifetime Net (USD)
$29.6M
Estimates for 49 of 53 tracked games
Tracked games
53
Top Earner
Azur Lane Crosswave
$6.2M
Coverage: 53 tracked titles; 49 with net estimates; 4 without. 46 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Developer. These are lifetime estimates for games credited to Idea Factory; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2014-02-04–2025-08-27 (may include announced dates).
Largest title accounts for 20.8% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–50 of the top 53 displayed entries, from 53 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–50 · Page 1 of 2
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $6.2M | 69%Mixed (7.4K) | Feb 13, 2020 |
| 2 | | $3M | 87%Positive (4.7K) | Feb 27, 2018 |
| 3 | | $1.8M | 95%Positive (3.7K) | Jul 23, 2019 |
| 4 | | $1.4M | 94%Positive (3.2K) | Jul 5, 2016 |
| 5 | | $1.1M | 85%Positive (2.4K) | Feb 14, 2017 |
| 6 | | $1.1M | 94%Positive (3.5K) | Oct 30, 2015 |
| 7 | | $1M | 92%Positive (3.3K) | May 29, 2015 |
| 8 | | $1M | 87%Positive (940) | Sep 7, 2023 |
| 9 | | $996.1K | 82%Positive (1.2K) | May 11, 2022 |
| 10 | | $970.5K | 92%Positive (3K) | Mar 21, 2016 |
| 11 | | $885.9K | 77%Positive (1.4K) | May 16, 2019 |
| 12 | | $872.8K | 83%Positive (820) | Jan 24, 2023 |
| 13 | | $859.1K | 92%Positive (4.1K) | Aug 25, 2015 |
| 14 | | $640.9K | 71%Positive (1.9K) | Feb 4, 2014 |
| 15 | | $602.2K | 75%Positive (962) | Oct 22, 2018 |
| 16 | | $504.6K | 89%Positive (2.4K) | Aug 4, 2015 |
| 17 | | $478.9K | 86%Positive (876) | Nov 15, 2018 |
| 18 | | $462.5K | 75%Positive (846) | Mar 12, 2019 |
| 19 | | $461.5K | 93%Positive (2.1K) | Aug 24, 2017 |
| 20 | | $456.3K | 88%Positive (1.4K) | Oct 3, 2016 |
| 21 | | $451.8K | 96%Positive (386) | Sep 5, 2024 |
| 22 | | $429.1K | 92%Positive (997) | Jun 12, 2017 |
| 23 | | $411.5K | 69%Mixed (494) | Aug 18, 2020 |
| 24 | | $399.8K | 57%Mixed (480) | Mar 29, 2021 |
| 25 | | $353.2K | 85%Positive (646) | Aug 30, 2019 |
| 26 | | $328.1K | 84%Positive (571) | Jul 19, 2018 |
| 27 | | $302.4K | 78%Positive (967) | Apr 26, 2016 |
| 28 | | $224.7K | 96%Positive (1K) | Mar 13, 2018 |
| 29 | | $179.8K | 74%Positive (391) | Apr 17, 2014 |
| 30 | | $162.5K | 77%Positive (202) | Jan 13, 2022 |
| 31 | | $146.7K | 68%Mixed (181) | Nov 1, 2019 |
| 32 | | $145K | 69%Mixed (225) | Feb 13, 2023 |
| 33 | | $133.3K | 70%Positive (290) | Oct 22, 2015 |
| 34 | | $118.2K | 77%Positive (128) | Apr 30, 2025 |
| 35 | | $109.7K | 76%Positive (159) | Dec 15, 2017 |
| 36 | | $109.3K | 61%Mixed (243) | Feb 19, 2015 |
| 37 | | $98.1K | 82%Positive (119) | May 23, 2023 |
| 38 | | $98.1K | 67%Mixed (481) | Nov 7, 2016 |
| 39 | | $77.6K | 86%Positive (70) | May 7, 2025 |
| 40 | | $77K | 86%Positive (124) | Aug 26, 2025 |
| 41 | | $75.9K | 95%Positive (706) | Jan 20, 2022 |
| 42 | | $74.7K | 47%Mixed (183) | Apr 10, 2018 |
| 43 | | $71.8K | 79%Positive (81) | Aug 27, 2025 |
| 44 | | $56.7K | 69%Mixed (126) | Jun 4, 2018 |
| 45 | | $51.1K | 64%Mixed (167) | Jan 31, 2019 |
| 46 | | $46K | 76%Positive (100) | Aug 25, 2016 |
| 47 | Scar-Lead Salvation | $41.4K | 70%Positive (61) | May 29, 2025 |
| 48 | Trap of MUSK:Arabia Night | $8K | 100%Positive (12) | Jun 26, 2023 |
| 49 | Trap of MUSK:Asia Night | $7.2K | 73%Positive (11) | Apr 17, 2023 |
| 50 | 副作用之瞳-Tlicolity Eyes- | — | 64%Mixed (159) | Jun 29, 2021 |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.