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GameRevenueData

Developer

EXPERIENCE Games: Revenue & Sales Estimates

Revenue estimates for the 6 Steam games developed by EXPERIENCE, ranked by estimated net revenue. Available estimated lifetime net (USD): $1.4M.

Catalog Est. Lifetime Net (USD)

$1.4M

Estimates for 5 of 6 tracked games

Tracked games

6

Top Earner

Spirit Hunter: Death Mark

$577.2K

Coverage: 6 tracked titles; 5 with net estimates; 1 without. 4 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Developer. These are lifetime estimates for games credited to EXPERIENCE; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2019-04-04–2024-02-15 (may include announced dates).

Largest title accounts for 41.8% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–6 of the top 6 displayed entries, from 6 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–6 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Spirit Hunter: Death Mark $577.2K 82%Positive (493) Apr 4, 2019
2 Spirit Hunter: NG $330.2K 90%Positive (279) Oct 10, 2019
3 Undernauts: Labyrinth of Yomi $274.6K 81%Positive (215) Nov 4, 2021
4 Spirit Hunter: Death Mark II $181.1K 99%Positive (153) Feb 15, 2024
5 Mon-Yu: Defeat Monsters And Gain Strong Weapons And Armor. You May Be Defeated, But Don’t Give Up. Become Stronger. I Believe There Will Be A Day When The Heroes Defeat The Devil King. $18.7K 61%Mixed (18) Sep 21, 2023
6 Messenger of Death: Blood Bond (0)

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.