Developer
dramatic create Games: Revenue & Sales Estimates
Est. catalog lifetime net (USD): $585.1KRevenue estimates for the 10 Steam games developed by dramatic create, ranked by estimated net revenue. Available estimated lifetime net (USD): $585.1K.
Catalog Est. Lifetime Net (USD)
$585.1K
Estimates for 6 of 10 tracked games
Tracked games
10
Top Earner
Meiji Tokyo Renka Full Moon
$234.4K
Coverage: 10 tracked titles; 6 with net estimates; 4 without. 3 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.
Role: Developer. These are lifetime estimates for games credited to dramatic create; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.
Recorded release dates: 2018-09-11–2025-06-04 (may include announced dates).
Largest title accounts for 40.1% of available estimated net revenue. Coverage gaps can change this share.
Showing 1–10 of the top 10 displayed entries, from 10 tracked titles. Figures include only available estimates. Search the full catalog .
Rows 1–10 · Page 1 of 1
| # | Game | Est. lifetime net (USD) | Positive reviews (raw) | Release |
|---|---|---|---|---|
| 1 | | $234.4K | 92%Positive (165) | Oct 2, 2024 |
| 2 | | $160.2K | 87%Positive (168) | Sep 11, 2018 |
| 3 | | $63.2K | 80%Positive (54) | Jun 7, 2023 |
| 4 | Of the Red, the Light, and the Ayakashi Tsuzuri | $52.6K | 97%Positive (37) | Feb 28, 2024 |
| 5 | The Town of Nie | $48.3K | 91%Positive (34) | Sep 18, 2024 |
| 6 | Hashihime of the Old Book Town append fullscreen | $26.4K | 97%Positive (62) | Sep 11, 2024 |
| 7 | EPHEMERAL -MINIATURE GARDEN- | — | 25%Negative (4) | Jan 30, 2025 |
| 8 | The Town of Nie Iromusubi | — | 100%Positive (6) | Jun 4, 2025 |
| 9 | On the Q.T. | — | 80%Positive (5) | Feb 27, 2025 |
| 10 | Secret Crush -Unrequited love- | — | 100%Positive (2) | Mar 20, 2025 |
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Explore on PlayRev(opens in new tab)Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.