Skip to main content
GameRevenueData

Developer

desunoya Games: Revenue & Sales Estimates

Revenue estimates for the 11 Steam games developed by desunoya, ranked by estimated net revenue. Available estimated lifetime net (USD): $65K.

Catalog Est. Lifetime Net (USD)

$65K

Estimates for 6 of 11 tracked games

Tracked games

11

Top Earner

Tobari and the Night of the Curious Moon

$19.4K

Coverage: 11 tracked titles; 6 with net estimates; 5 without. 0 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Developer. These are lifetime estimates for games credited to desunoya; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2015-05-26–2024-10-24 (may include announced dates).

Largest title accounts for 29.9% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–11 of the top 11 displayed entries, from 11 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–11 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Tobari and the Night of the Curious Moon $19.4K 81%Positive (83) May 26, 2015
2 Lys and Ruka's Magical Bag $15K 60%Mixed (48) Aug 5, 2022
3 Trapper Knight, Sharpshooter Princess $10.6K 82%Positive (34) Apr 10, 2017
4 SUPER ALICE DOLLS $8.8K 94%Positive (51) Oct 15, 2024
5 Reverse x Reverse $5.6K 96%Positive (26) Dec 10, 2015
6 Tobari 2: Dream Ocean $5.6K 96%Positive (23) Jul 17, 2020
7 Tobari 2: Nightmare 100%Positive (8) Jul 9, 2021
8 LOOP LOOP ROOM 100%Positive (8) Jul 31, 2023
9 魔棒少女みらくるくるん -Magical stick girl Miracle Kurun- 100%Positive (6) Oct 24, 2024
10 ココロワヒメ、おにぎりを届けるの巻 -Kokorowa Onigiri Delivery- 100%Positive (7) Jul 4, 2024
11 Take Me to the Ending! (0)

Get real-time dashboards, historical trends, and AI-powered analysis

Explore on PlayRev(opens in new tab)

Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.