Skip to main content
GameRevenueData

Developer

Cicada_Dancing Games: Revenue & Sales Estimates

Revenue estimates for the 13 Steam games developed by Cicada_Dancing, ranked by estimated net revenue. Available estimated lifetime net (USD): $4.2K.

Catalog Est. Lifetime Net (USD)

$4.2K

Estimates for 3 of 13 tracked games

Tracked games

13

Top Earner

The Vampire Academy

$1.7K

Coverage: 13 tracked titles; 3 with net estimates; 10 without. 0 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Developer. These are lifetime estimates for games credited to Cicada_Dancing; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2023-08-24–2025-03-06 (may include announced dates).

Largest title accounts for 41.2% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–13 of the top 13 displayed entries, from 13 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–13 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 The Vampire Academy $1.7K 33%Negative (12) Jan 13, 2025
2 Sweet Bitter $1.5K 18%Negative (11) Feb 23, 2024
3 Sweet Neighbors $982 18%Negative (11) Sep 7, 2023
4 My Little Career 0%Negative (4) Aug 24, 2023
5 Office Life 43%Mixed (7) Sep 29, 2023
6 Lucky One 67%Mixed (6) Nov 8, 2023
7 The Resort 33%Negative (6) Dec 20, 2023
8 Educational Enamours 40%Mixed (5) Jan 17, 2024
9 Not Alone in the Space 17%Negative (6) Mar 14, 2024
10 Double Play 0%Negative (6) Jun 18, 2024
11 Theater School 0%Negative (7) Sep 18, 2024
12 Devilish Temptation 38%Negative (8) Nov 29, 2024
13 Sweet Revenge 20%Negative (5) Mar 6, 2025

Get real-time dashboards, historical trends, and AI-powered analysis

Explore on PlayRev(opens in new tab)

Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.