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GameRevenueData

Developer

Blaze Epic Games: Revenue & Sales Estimates

Revenue estimates for the 15 Steam games developed by Blaze Epic, ranked by estimated net revenue. Available estimated lifetime net (USD): $18.7K.

Catalog Est. Lifetime Net (USD)

$18.7K

Estimates for 10 of 15 tracked games

Tracked games

15

Top Earner

Ninjahtic

$3.9K

Coverage: 15 tracked titles; 10 with net estimates; 5 without. 1 have dedicated profiles. Missing estimates are excluded from the aggregate, not treated as known zero revenue.

Role: Developer. These are lifetime estimates for games credited to Blaze Epic; they are not company earnings, profit, or contractual receipts. Credits may omit co-development or historical publishing arrangements. Developer and publisher identities are not merged by matching names.

Recorded release dates: 2015-01-27–2026-02-09 (may include announced dates).

Largest title accounts for 20.6% of available estimated net revenue. Coverage gaps can change this share.

Showing 1–15 of the top 15 displayed entries, from 15 tracked titles. Figures include only available estimates. Search the full catalog .

Rows 1–15 · Page 1 of 1

# Game Est. lifetime net (USD) Positive reviews (raw) Release
1 Ninjahtic $3.9K 79%Positive (91) Jul 6, 2015
2 Hikikomori No Chuunibyou $2.1K 64%Mixed (50) Jul 15, 2016
3 iaidoka_interlude $1.9K 71%Positive (92) Apr 24, 2015
4 Ninjahtic Mind Tricks $1.9K 57%Mixed (46) Jul 16, 2015
5 samurai_jazz $1.9K 64%Mixed (91) Jan 27, 2015
6 Shin Samurai Jazz $1.9K 66%Mixed (91) Mar 16, 2015
7 An Imp? A Fiend! $1.8K 53%Mixed (87) Mar 16, 2015
8 Nil-Ninjahtic: Ronin $1.5K 75%Positive (36) Mar 16, 2016
9 HIKIBYOU2 $1K 88%Positive (24) Jan 30, 2017
10 The Way of the Pixelated Fist $807 51%Mixed (39) Apr 27, 2015
11 FightBit 100%Positive (2) May 29, 2023
12 Kunoichi Beat 100%Positive (2) Jan 21, 2025
13 Miko Funk 100%Positive (2) Jan 21, 2025
14 Princess Shall Prevail 100%Positive (4) May 5, 2025
15 Nekobyte 100%Positive (3) Feb 9, 2026

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Revenue and sales estimates are based on the Boxleiter method using publicly available data including Steam review counts, pricing history, and statistical modeling. Actual revenue may differ significantly. These figures are provided for informational purposes only and should not be used for financial decisions. Read the full methodology.